Function ncollide_geometry::query::contact [] [src]

pub fn contact<P, M>(
    m1: &M,
    g1: &Shape<P, M>,
    m2: &M,
    g2: &Shape<P, M>,
    prediction: P::Real
) -> Option<Contact<P>> where
    P: Point,
    M: Isometry<P>, 

Computes one contact point between two shapes.

Returns None if the objects are separated by a distance greater than prediction.