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use na::{Real, Unit}; use crate::math::{Isometry, Point, Vector}; use crate::shape::SupportMap; pub struct ConstantOrigin; impl<N: Real> SupportMap<N> for ConstantOrigin { fn support_point(&self, _: &Isometry<N>, _: &Vector<N>) -> Point<N> { Point::origin() } /// Same as `self.support_point` except that `dir` is normalized. fn support_point_toward(&self, _: &Isometry<N>, _: &Unit<Vector<N>>) -> Point<N> { Point::origin() } }