Module ncollide3d::events [−][src]
Structures for describing and storing collision-related events.
Structs
EventPool |
A set of events. |
ProximityEvent |
Events occuring when two collision objects start or stop being in close proximity, contact, or disjoint. |
Enums
ContactEvent |
Events occuring when two collision objects start or stop being in contact (or penetration). |
Type Definitions
ContactEvents |
A set of contact events. |
ProximityEvents |
A set of proximity events. |