Enum ncollide3d::query::ClosestPoints [−][src]
Closest points information.
Variants
Intersecting
The two objects are intersecting.
WithinMargin(Point<N>, Point<N>)
The two objects are non-intersecting but closer than a given user-defined distance.
Disjoint
The two objects are non-intersecting and further than a given user-defined distance.
Methods
impl<N: Real> ClosestPoints<N>
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impl<N: Real> ClosestPoints<N>
Trait Implementations
impl<N: Debug + Real> Debug for ClosestPoints<N>
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impl<N: Debug + Real> Debug for ClosestPoints<N>
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<N: PartialEq + Real> PartialEq for ClosestPoints<N>
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impl<N: PartialEq + Real> PartialEq for ClosestPoints<N>
fn eq(&self, other: &ClosestPoints<N>) -> bool
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fn eq(&self, other: &ClosestPoints<N>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &ClosestPoints<N>) -> bool
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fn ne(&self, other: &ClosestPoints<N>) -> bool
This method tests for !=
.
impl<N: Clone + Real> Clone for ClosestPoints<N>
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impl<N: Clone + Real> Clone for ClosestPoints<N>
fn clone(&self) -> ClosestPoints<N>
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fn clone(&self) -> ClosestPoints<N>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<N: Copy + Real> Copy for ClosestPoints<N>
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impl<N: Copy + Real> Copy for ClosestPoints<N>
Auto Trait Implementations
impl<N> Send for ClosestPoints<N>
impl<N> Send for ClosestPoints<N>
impl<N> Sync for ClosestPoints<N>
impl<N> Sync for ClosestPoints<N>