[][src]Struct ncollide2d::shape::Ball

pub struct Ball<N: RealField> { /* fields omitted */ }

A Ball shape.

Methods

impl<N: RealField> Ball<N>[src]

pub fn new(radius: N) -> Ball<N>[src]

Creates a new ball from its radius and center.

pub fn radius(&self) -> N[src]

The ball radius.

Trait Implementations

impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Ball<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Ball<N>[src]

impl<N: RealField> PointQuery<N> for Ball<N>[src]

impl<N: RealField> RayCast<N> for Ball<N>[src]

fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>) -> bool[src]

Tests whether a ray intersects this transformed shape.

impl<N: RealField> Shape<N> for Ball<N>[src]

fn local_bounding_sphere(&self) -> BoundingSphere<N>[src]

The bounding sphere of self.

fn subshape_containing_feature(&self, _i: FeatureId) -> usize[src]

Returns the id of the subshape containing the specified feature. Read more

fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>[src]

The convex polyhedron representation of self if applicable.

fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>[src]

The composite shape representation of self if applicable.

fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>[src]

The deformable shape representation of self if applicable.

fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>[src]

The mutable deformable shape representation of self if applicable.

fn is_convex_polyhedron(&self) -> bool[src]

Whether self uses a convex polyhedron representation.

fn is_composite_shape(&self) -> bool[src]

Whether self uses a composite shape-based representation.

fn is_deformable_shape(&self) -> bool[src]

Whether self uses a composite shape-based representation.

impl<N: RealField> SupportMap<N> for Ball<N>[src]

impl<N: RealField> ToPolyline<N> for Ball<N>[src]

type DiscretizationParameter = u32

impl<N: Clone + RealField> Clone for Ball<N>[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<N: PartialEq + RealField> PartialEq<Ball<N>> for Ball<N>[src]

impl<N: Debug + RealField> Debug for Ball<N>[src]

Auto Trait Implementations

impl<N> Sync for Ball<N>

impl<N> Unpin for Ball<N> where
    N: Unpin

impl<N> Send for Ball<N>

impl<N> UnwindSafe for Ball<N> where
    N: UnwindSafe

impl<N> RefUnwindSafe for Ball<N> where
    N: RefUnwindSafe

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self