Type Definition ncollide::world::CollisionWorld2 [] [src]

type CollisionWorld2<N, T> = CollisionWorld<PointBase<N, U2, MatrixArray<N, U2, U1>>, IsometryBase<N, U2, MatrixArray<N, U2, U1>, Unit<Complex<N>>>, T>;

A 2D collision world associating collision objects to user-defined data of type T.