shortest_segment3d_between_lines3d

Function shortest_segment3d_between_lines3d 

Source
pub fn shortest_segment3d_between_lines3d<T>(
    line0: &Line<T, Vector3<T>>,
    line1: &Line<T, Vector3<T>>,
    epsilon: T,
) -> Option<Segment<T, Vector3<T>>>
where T: FloatScalar,
Expand description

Finds the shortest segment connecting two 3D lines.

Returns None if the lines are parallel (within epsilon tolerance).