pub fn shortest_segment3d_between_lines3d<T>(
line0: &Line<T, Vector3<T>>,
line1: &Line<T, Vector3<T>>,
epsilon: T,
) -> Option<Segment<T, Vector3<T>>>where
T: FloatScalar,
Expand description
Finds the shortest segment connecting two 3D lines.
Returns None
if the lines are parallel (within epsilon tolerance).