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intersect_ray3_triangle3

Function intersect_ray3_triangle3 

Source
pub fn intersect_ray3_triangle3<S>(
    ray: Ray3<S>,
    triangle: Triangle<S>,
) -> Option<(NonNegative<S>, Point3<S>)>
where S: Real + Real + AbsDiffEq<Epsilon = S>,
Available on crate feature math-utils only.
Expand description

Boolean intersection computation of a ray with a triangle