Function native_timer::schedule_oneshot
source · pub fn schedule_oneshot<'h, F>(
due: Duration,
hint: Option<CallbackHint>,
handler: F
) -> Result<Timer<'h>>where
F: FnOnce() + Send + 'h,Expand description
Schedule an one-shot task on the default TimerQueue.
The details of parameters are similar to schedule_interval function.
Examples found in repository?
src/examples/simple.rs (line 8)
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fn main() {
let t1 = schedule_interval(Duration::from_secs(1), None, || println!("Tick!")).unwrap();
let t2 = schedule_interval(Duration::from_secs(1), Some(CallbackHint::QuickFunction), || println!("Tick fast!")).unwrap();
let t3 = schedule_oneshot(Duration::from_millis(800), Some(CallbackHint::QuickFunction), || println!("One shot!")).unwrap();
let mut lazy_count = 0;
let t4 = schedule_interval(Duration::from_secs(1), Some(CallbackHint::SlowFunction(Duration::from_secs(5))), || {
lazy_count += 1;
let my_id = lazy_count;
println!("I'm lazy... #{my_id}");
sleep(Duration::from_secs(3));
println!("#{my_id} I may have been called with a dedicated thread");
}).unwrap();
println!("Wait for timer working");
sleep(Duration::from_secs(5));
println!("Dropping timers");
// Note that every dropping will block the thread because dropping timer needs to ensure the execution of timer function.
drop(t1);
drop(t2);
drop(t3);
drop(t4);
println!("That's it!");
}