Struct nannou_wgpu::SamplerBuilder [−][src]
pub struct SamplerBuilder {
pub descriptor: SamplerDescriptor<'static>,
}
Expand description
Simplifies the construction of a Sampler
with a set of reasonable defaults.
Fields
descriptor: SamplerDescriptor<'static>
Implementations
How the implementation should behave when sampling outside of the texture coordinates range [0.0, 1.0].
How the implementation should behave when sampling outside of the texture coordinates range [0.0, 1.0].
How the implementation should behave when sampling outside of the texture coordinates range [0.0, 1.0].
How the implementation should behave when sampling outside of the texture coordinates range [0.0, 1.0].
Applies the same address mode to all axes.
How the implementation should sample from the image when it is respectively larger than the original.
How the implementation should sample from the image when it is respectively smaller than the original.
How the implementation should choose which mipmap to use.
The minimum mipmap level to use.
The maximum mipmap level to use.
The comparison function to use, if any.
The anisotropy level to clamp to, if any.
Calls device.create_sampler(&self.descriptor)
internally.
Consume the builder and produce the inner SamplerDescriptor
.
Trait Implementations
Performs the conversion.
Performs the conversion.