[−][src]Function nannou::mesh::with_tex_coords
pub fn with_tex_coords<M, T, S>(
mesh: M,
tex_coords: T
) -> WithTexCoords<M, T, S> where
M: Points,
T: Channel<Element = Point2<S>>,
S: BaseFloat,
Combine the given mesh with the given channel of vertex texture coordinates.
Panics if the length of the tex_coords channel differs from points.