[][src]Struct nannou::draw::backend::vulkano::Renderer

pub struct Renderer { /* fields omitted */ }

A type used for rendering a nannou::draw::Mesh with a vulkan graphics pipeline.

Methods

impl Renderer[src]

pub fn new(
    device: Arc<Device>,
    color_format: Format,
    depth_format: Format,
    msaa_samples: u32
) -> Result<Self, RendererCreationError>
[src]

Create the Renderer.

This creates the RenderPass and vk::GraphicsPipeline ready for drawing.

pub fn draw_to_frame<S>(
    &mut self,
    draw: &Draw<S>,
    dpi_factor: f32,
    frame: &Frame,
    depth_format: Format
) -> Result<(), DrawError> where
    S: BaseFloat
[src]

Draw the given mesh to the given frame.

TODO: Make this generic over any "framebuffer" type.

Trait Implementations

impl Debug for Renderer[src]

Auto Trait Implementations

impl Send for Renderer

impl Sync for Renderer

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Content for T[src]

impl<T> SafeBorrow<T> for T[src]

impl<T> Erased for T

impl<S> FromSample<S> for S[src]

impl<T, U> ToSample<U> for T where
    U: FromSample<T>, 
[src]

impl<S, T> Duplex<S> for T where
    T: FromSample<S> + ToSample<S>, 
[src]

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.