Enum nannou::ui::backend::glium::glium::texture::UncompressedUintFormat[][src]

pub enum UncompressedUintFormat {
    U8,
    U16,
    U32,
    U8U8,
    U16U16,
    U32U32,
    U8U8U8,
    U16U16U16,
    U32U32U32,
    U8U8U8U8,
    U16U16U16U16,
    U32U32U32U32,
    U10U10U10U2,
}

List of uncompressed pixel formats that contain unsigned integral data.

Variants

May not be supported by renderbuffers.

May not be supported by renderbuffers.

May not be supported by renderbuffers.

Methods

impl UncompressedUintFormat
[src]

Important traits for Vec<u8>

Returns a list of all the possible values of this enumeration.

Turns this format into a more generic TextureFormat.

Returns true if this format is supported by the backend.

Returns true if a texture or renderbuffer with this format can be used as a framebuffer attachment.

Trait Implementations

impl Hash for UncompressedUintFormat
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl Clone for UncompressedUintFormat
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for UncompressedUintFormat
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Formats the value using the given formatter. Read more

impl Copy for UncompressedUintFormat
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impl Eq for UncompressedUintFormat
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impl PartialEq<UncompressedUintFormat> for UncompressedUintFormat
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations