Struct nannou::ui::backend::glium::glium::texture::depth_texture1d_array::DepthTexture1dArrayLayer[][src]

pub struct DepthTexture1dArrayLayer<'t>(_, _);

Represents a single layer of a DepthTexture1dArray.

Can be obtained by calling DepthTexture1dArray::layer().

Methods

impl<'t> DepthTexture1dArrayLayer<'t>
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Returns the width of that image.

Returns the corresponding texture.

Returns the layer index.

Returns the number of mipmap levels of the texture.

The minimum value is 1, since there is always a main texture.

Access a single mipmap level of this layer.

Access the main mipmap level of this layer.

Trait Implementations

impl<'t> Clone for DepthTexture1dArrayLayer<'t>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<'t> Copy for DepthTexture1dArrayLayer<'t>
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Auto Trait Implementations

impl<'t> !Send for DepthTexture1dArrayLayer<'t>

impl<'t> !Sync for DepthTexture1dArrayLayer<'t>