Struct nannou::ui::backend::glium::glium::backend::glutin::glutin::dpi::PhysicalPosition [−]
A position represented in physical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part,
which can cause noticable issues. To help with that, an Into<(i32, i32)>
implementation is provided which
does the rounding for you.
Fields
x: f64
y: f64
Methods
impl PhysicalPosition
impl PhysicalPosition
pub fn new(x: f64, y: f64) -> PhysicalPosition
pub fn new(x: f64, y: f64) -> PhysicalPosition
pub fn from_logical<T>(logical: T, dpi_factor: f64) -> PhysicalPosition where
T: Into<LogicalPosition>,
pub fn from_logical<T>(logical: T, dpi_factor: f64) -> PhysicalPosition where
T: Into<LogicalPosition>,
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition
pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition
Trait Implementations
impl From<(i32, i32)> for PhysicalPosition
impl From<(i32, i32)> for PhysicalPosition
impl From<(f64, f64)> for PhysicalPosition
impl From<(f64, f64)> for PhysicalPosition
impl Into<(i32, i32)> for PhysicalPosition
impl Into<(i32, i32)> for PhysicalPosition
impl Into<(f64, f64)> for PhysicalPosition
impl Into<(f64, f64)> for PhysicalPosition
impl Clone for PhysicalPosition
impl Clone for PhysicalPosition
fn clone(&self) -> PhysicalPosition
fn clone(&self) -> PhysicalPosition
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for PhysicalPosition
impl Debug for PhysicalPosition
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for PhysicalPosition
impl Copy for PhysicalPosition
impl PartialEq<PhysicalPosition> for PhysicalPosition
impl PartialEq<PhysicalPosition> for PhysicalPosition
fn eq(&self, other: &PhysicalPosition) -> bool
fn eq(&self, other: &PhysicalPosition) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &PhysicalPosition) -> bool
fn ne(&self, other: &PhysicalPosition) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for PhysicalPosition
impl Send for PhysicalPosition
impl Sync for PhysicalPosition
impl Sync for PhysicalPosition