Struct nannou::draw::properties::primitive::mesh::Vertexless[][src]

pub struct Vertexless;

The mesh type prior to being initialised with vertices or indices.

Methods

impl Vertexless
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Describe the mesh with a sequence of triangles.

Each triangle may be composed of any vertex type that may be converted directly into the draw;;mesh::vertex type.

Describe the mesh with the given indexed vertices.

Each trio of indices describes a single triangle of vertices.

Each vertex may be any type that may be converted directly into the draw;;mesh::vertex type.

Trait Implementations

impl Clone for Vertexless
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Vertexless
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Formats the value using the given formatter. Read more

impl Default for Vertexless
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Returns the "default value" for a type. Read more

impl<S> IntoDrawn<S> for Vertexless where
    S: BaseFloat
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The iterator type yielding all unique vertices in the drawing. Read more

The iterator type yielding all vertex indices, describing edges of the drawing.

Consume self and return its Drawn form.

impl<S> From<Vertexless> for Primitive<S>
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Performs the conversion.

Auto Trait Implementations

impl Send for Vertexless

impl Sync for Vertexless