Struct nannou::ui::prelude::widget::triangles::State
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pub struct State<T> { pub triangles: T, }
Unique state stored between updates for a Triangles
.
Fields
triangles: T
The triangles that make up the triangles.
Trait Implementations
impl<T> Clone for State<T> where
T: Clone,
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T: Clone,
fn clone(&self) -> State<T>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<T> PartialEq<State<T>> for State<T> where
T: PartialEq<T>,
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T: PartialEq<T>,
fn eq(&self, __arg_0: &State<T>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &State<T>) -> bool
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This method tests for !=
.
impl<T> Debug for State<T> where
T: Debug,
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T: Debug,