Struct nannou::wgpu::VertexBufferLayout [−][src]
pub struct VertexBufferLayout<'a> { pub array_stride: u64, pub step_mode: InputStepMode, pub attributes: &'a [VertexAttribute], }
Expand description
Describes how the vertex buffer is interpreted.
Fields
array_stride: u64
The stride, in bytes, between elements of this buffer.
step_mode: InputStepMode
How often this vertex buffer is “stepped” forward.
attributes: &'a [VertexAttribute]
The list of attributes which comprise a single vertex.
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for VertexBufferLayout<'a>
impl<'a> Send for VertexBufferLayout<'a>
impl<'a> Sync for VertexBufferLayout<'a>
impl<'a> Unpin for VertexBufferLayout<'a>
impl<'a> UnwindSafe for VertexBufferLayout<'a>
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
Compare self to key
and return true
if they are equal.
pub fn vzip(self) -> V