Struct nannou::wgpu::TextureUsage [−]
#[repr(transparent)]pub struct TextureUsage { /* fields omitted */ }
Expand description
Different ways that you can use a texture.
The usages determine what kind of memory the texture is allocated from and what actions the texture can partake in.
Implementations
impl TextureUsage
impl TextureUsage
pub const COPY_SRC: TextureUsage
pub const COPY_SRC: TextureUsage
Allows a texture to be the source in a [CommandEncoder::copy_texture_to_buffer
] or
[CommandEncoder::copy_texture_to_texture
] operation.
pub const COPY_DST: TextureUsage
pub const COPY_DST: TextureUsage
Allows a texture to be the destination in a [CommandEncoder::copy_texture_to_buffer
],
[CommandEncoder::copy_texture_to_texture
], or [Queue::write_texture
] operation.
pub const SAMPLED: TextureUsage
pub const SAMPLED: TextureUsage
Allows a texture to be a BindingType::Texture
in a bind group.
pub const STORAGE: TextureUsage
pub const STORAGE: TextureUsage
Allows a texture to be a BindingType::StorageTexture
in a bind group.
pub const RENDER_ATTACHMENT: TextureUsage
pub const RENDER_ATTACHMENT: TextureUsage
Allows a texture to be an output attachment of a renderpass.
pub const fn empty() -> TextureUsage
pub const fn empty() -> TextureUsage
Returns an empty set of flags
pub const fn all() -> TextureUsage
pub const fn all() -> TextureUsage
Returns the set containing all flags.
pub fn from_bits(bits: u32) -> Option<TextureUsage>
pub fn from_bits(bits: u32) -> Option<TextureUsage>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> TextureUsage
pub const fn from_bits_truncate(bits: u32) -> TextureUsage
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> TextureUsage
pub const unsafe fn from_bits_unchecked(bits: u32) -> TextureUsage
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn intersects(&self, other: TextureUsage) -> bool
pub const fn intersects(&self, other: TextureUsage) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: TextureUsage) -> bool
pub const fn contains(&self, other: TextureUsage) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: TextureUsage)
pub fn insert(&mut self, other: TextureUsage)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: TextureUsage)
pub fn remove(&mut self, other: TextureUsage)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: TextureUsage)
pub fn toggle(&mut self, other: TextureUsage)
Toggles the specified flags in-place.
pub fn set(&mut self, other: TextureUsage, value: bool)
pub fn set(&mut self, other: TextureUsage, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for TextureUsage
impl Binary for TextureUsage
impl BitAnd<TextureUsage> for TextureUsage
impl BitAnd<TextureUsage> for TextureUsage
pub fn bitand(self, other: TextureUsage) -> TextureUsage
pub fn bitand(self, other: TextureUsage) -> TextureUsage
Returns the intersection between the two sets of flags.
type Output = TextureUsage
type Output = TextureUsage
The resulting type after applying the &
operator.
impl BitAndAssign<TextureUsage> for TextureUsage
impl BitAndAssign<TextureUsage> for TextureUsage
pub fn bitand_assign(&mut self, other: TextureUsage)
pub fn bitand_assign(&mut self, other: TextureUsage)
Disables all flags disabled in the set.
impl BitOr<TextureUsage> for TextureUsage
impl BitOr<TextureUsage> for TextureUsage
pub fn bitor(self, other: TextureUsage) -> TextureUsage
pub fn bitor(self, other: TextureUsage) -> TextureUsage
Returns the union of the two sets of flags.
type Output = TextureUsage
type Output = TextureUsage
The resulting type after applying the |
operator.
impl BitOrAssign<TextureUsage> for TextureUsage
impl BitOrAssign<TextureUsage> for TextureUsage
pub fn bitor_assign(&mut self, other: TextureUsage)
pub fn bitor_assign(&mut self, other: TextureUsage)
Adds the set of flags.
impl BitXor<TextureUsage> for TextureUsage
impl BitXor<TextureUsage> for TextureUsage
pub fn bitxor(self, other: TextureUsage) -> TextureUsage
pub fn bitxor(self, other: TextureUsage) -> TextureUsage
Returns the left flags, but with all the right flags toggled.
type Output = TextureUsage
type Output = TextureUsage
The resulting type after applying the ^
operator.
impl BitXorAssign<TextureUsage> for TextureUsage
impl BitXorAssign<TextureUsage> for TextureUsage
pub fn bitxor_assign(&mut self, other: TextureUsage)
pub fn bitxor_assign(&mut self, other: TextureUsage)
Toggles the set of flags.
impl Clone for TextureUsage
impl Clone for TextureUsage
pub fn clone(&self) -> TextureUsage
pub fn clone(&self) -> TextureUsage
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for TextureUsage
impl Debug for TextureUsage
impl Extend<TextureUsage> for TextureUsage
impl Extend<TextureUsage> for TextureUsage
pub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = TextureUsage>,
pub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = TextureUsage>,
Extends a collection with the contents of an iterator. Read more
extend_one
)Extends a collection with exactly one element.
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
impl FromIterator<TextureUsage> for TextureUsage
impl FromIterator<TextureUsage> for TextureUsage
pub fn from_iter<T>(iterator: T) -> TextureUsage where
T: IntoIterator<Item = TextureUsage>,
pub fn from_iter<T>(iterator: T) -> TextureUsage where
T: IntoIterator<Item = TextureUsage>,
Creates a value from an iterator. Read more
impl Hash for TextureUsage
impl Hash for TextureUsage
impl LowerHex for TextureUsage
impl LowerHex for TextureUsage
impl Not for TextureUsage
impl Not for TextureUsage
pub fn not(self) -> TextureUsage
pub fn not(self) -> TextureUsage
Returns the complement of this set of flags.
type Output = TextureUsage
type Output = TextureUsage
The resulting type after applying the !
operator.
impl Octal for TextureUsage
impl Octal for TextureUsage
impl Ord for TextureUsage
impl Ord for TextureUsage
pub fn cmp(&self, other: &TextureUsage) -> Ordering
pub fn cmp(&self, other: &TextureUsage) -> Ordering
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
impl PartialEq<TextureUsage> for TextureUsage
impl PartialEq<TextureUsage> for TextureUsage
pub fn eq(&self, other: &TextureUsage) -> bool
pub fn eq(&self, other: &TextureUsage) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &TextureUsage) -> bool
pub fn ne(&self, other: &TextureUsage) -> bool
This method tests for !=
.
impl PartialOrd<TextureUsage> for TextureUsage
impl PartialOrd<TextureUsage> for TextureUsage
pub fn partial_cmp(&self, other: &TextureUsage) -> Option<Ordering>
pub fn partial_cmp(&self, other: &TextureUsage) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
impl Sub<TextureUsage> for TextureUsage
impl Sub<TextureUsage> for TextureUsage
pub fn sub(self, other: TextureUsage) -> TextureUsage
pub fn sub(self, other: TextureUsage) -> TextureUsage
Returns the set difference of the two sets of flags.
type Output = TextureUsage
type Output = TextureUsage
The resulting type after applying the -
operator.
impl SubAssign<TextureUsage> for TextureUsage
impl SubAssign<TextureUsage> for TextureUsage
pub fn sub_assign(&mut self, other: TextureUsage)
pub fn sub_assign(&mut self, other: TextureUsage)
Disables all flags enabled in the set.
impl UpperHex for TextureUsage
impl UpperHex for TextureUsage
impl Copy for TextureUsage
impl Eq for TextureUsage
impl StructuralEq for TextureUsage
impl StructuralPartialEq for TextureUsage
Auto Trait Implementations
impl RefUnwindSafe for TextureUsage
impl Send for TextureUsage
impl Sync for TextureUsage
impl Unpin for TextureUsage
impl UnwindSafe for TextureUsage
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
Compare self to key
and return true
if they are equal.
pub fn vzip(self) -> V