Struct nannou::wgpu::ImageCopyTextureBase [−]
#[repr(C)]pub struct ImageCopyTextureBase<T> { pub texture: T, pub mip_level: u32, pub origin: Origin3d, }
Expand description
View of a texture which can be used to copy to/from a buffer/texture.
Fields
texture: T
The texture to be copied to/from.
mip_level: u32
The target mip level of the texture.
origin: Origin3d
The base texel of the texture in the selected mip_level
.
Trait Implementations
impl<T> Clone for ImageCopyTexture<T> where
T: Clone,
impl<T> Clone for ImageCopyTexture<T> where
T: Clone,
pub fn clone(&self) -> ImageCopyTexture<T>
pub fn clone(&self) -> ImageCopyTexture<T>
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl<T> RefUnwindSafe for ImageCopyTexture<T> where
T: RefUnwindSafe,
impl<T> Send for ImageCopyTexture<T> where
T: Send,
impl<T> Sync for ImageCopyTexture<T> where
T: Sync,
impl<T> Unpin for ImageCopyTexture<T> where
T: Unpin,
impl<T> UnwindSafe for ImageCopyTexture<T> where
T: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V