Struct nannou::wgpu::CommandBuffer [−][src]
pub struct CommandBuffer { /* fields omitted */ }
Expand description
Handle to a command buffer on the GPU.
A CommandBuffer
represents a complete sequence of commands that may be submitted to a command
queue with Queue::submit
. A CommandBuffer
is obtained by recording a series of commands to
a CommandEncoder
and then calling CommandEncoder::finish
.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for CommandBuffer
impl Send for CommandBuffer
impl Sync for CommandBuffer
impl Unpin for CommandBuffer
impl !UnwindSafe for CommandBuffer
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V