Enum nannou::wgpu::ShaderSource[][src]

pub enum ShaderSource<'a> {
    SpirV(Cow<'a, [u32]>),
    Wgsl(Cow<'a, str>),
}
Expand description

Source of a shader module.

Variants

SpirV(Cow<'a, [u32]>)

SPIR-V module represented as a slice of words.

wgpu will attempt to parse and validate it, but the original binary is passed to gfx-rs and spirv_cross for translation.

Wgsl(Cow<'a, str>)

WGSL module as a string slice.

wgpu-rs will parse it and use for validation. It will attempt to build a SPIR-V module internally and panic otherwise.

Note: WGSL is not yet supported on the Web.

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert into T with values clamped to the color defined bounds Read more

Convert into T. The resulting color might be invalid in its color space Read more

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.