Type Definition nannou::draw::primitive::text::DrawingText [−][src]
type DrawingText<'a, S = Default> = Drawing<'a, Text<S>, S>;
The drawing context for the Text primitive.
Implementations
impl<'a, S> DrawingText<'a, S> where
S: BaseFloat,
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S: BaseFloat,
pub fn font_size(self, size: FontSize) -> Self
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The font size to use for the text.
pub fn no_line_wrap(self) -> Self
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Specify that the Text should not wrap lines around the width.
pub fn wrap_by_word(self) -> Self
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Line wrap the Text at the beginning of the first word that exceeds the width.
pub fn wrap_by_character(self) -> Self
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Line wrap the Text at the beginning of the first character that exceeds the width.
pub fn font(self, font: Font) -> Self
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A method for specifying the Font
used for displaying the Text
.
pub fn with_style(self, style: Style) -> Self
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Build the Text with the given Style.
pub fn justify(self, justify: Justify) -> Self
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Describe the end along the x axis to which the text should be aligned.
pub fn left_justify(self) -> Self
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Align the text to the left of its bounding Rect’s x axis range.
pub fn center_justify(self) -> Self
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Align the text to the middle of its bounding Rect’s x axis range.
pub fn right_justify(self) -> Self
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Align the text to the right of its bounding Rect’s x axis range.
pub fn line_spacing(self, spacing: Scalar) -> Self
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Specify how much vertical space should separate each line of text.
pub fn y_align_text(self, align: Align) -> Self
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Specify how the whole text should be aligned along the y axis of its bounding rectangle
pub fn align_text_top(self) -> Self
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Align the top edge of the text with the top edge of its bounding rectangle.
pub fn align_text_middle_y(self) -> Self
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Align the middle of the text with the middle of the bounding rect along the y axis.
This is the default behaviour.
pub fn align_text_bottom(self) -> Self
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Align the bottom edge of the text with the bottom edge of its bounding rectangle.
pub fn layout(self, layout: &Layout) -> Self
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Set all the parameters via an existing Layout
pub fn glyph_colors<I, C>(self, glyph_colors: I) -> Self where
I: IntoIterator<Item = C>,
C: IntoLinSrgba<ColorScalar>,
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I: IntoIterator<Item = C>,
C: IntoLinSrgba<ColorScalar>,
Set a color for each glyph. Colors unspecified glyphs using the drawing color.