[][src]Struct nannou::ui::prelude::widget::list::Item

pub struct Item<D, S> {
    pub i: usize,
    pub widget_id: NodeIndex<u32>,
    pub last_id: Option<NodeIndex<u32>>,
    // some fields omitted
}

The data necessary for instantiating a single item within a List.

Fields

i: usize

The index of the item within the list.

widget_id: NodeIndex<u32>

The id generated for the widget.

last_id: Option<NodeIndex<u32>>

The id used for the previous item's widget.

Methods

impl<D, S> Item<D, S> where
    D: Direction,
    S: ItemSize
[src]

pub fn set<W>(self, widget: W, ui: &mut UiCell) -> <W as Widget>::Event where
    W: Widget
[src]

Sets the given widget as the widget to use for the item.

Sets the:

  • position of the widget.
  • dimensions of the widget.
  • parent of the widget.
  • and finally sets the widget within the Ui.

impl<S> Item<Down, S>[src]

pub fn width(&self) -> f64[src]

The width of the Item.

impl Item<Down, Fixed>[src]

pub fn height(&self) -> f64[src]

The height of the Item.

impl<S> Item<Up, S>[src]

pub fn width(&self) -> f64[src]

The width of the Item.

impl Item<Up, Fixed>[src]

pub fn height(&self) -> f64[src]

The height of the Item.

impl<S> Item<Right, S>[src]

pub fn height(&self) -> f64[src]

The height of the Item.

impl Item<Right, Fixed>[src]

pub fn width(&self) -> f64[src]

The width of the Item.

impl<S> Item<Left, S>[src]

pub fn height(&self) -> f64[src]

The height of the Item.

impl Item<Left, Fixed>[src]

pub fn width(&self) -> f64[src]

The width of the Item.

Trait Implementations

impl<D, S> Clone for Item<D, S> where
    D: Clone,
    S: Clone
[src]

impl<D, S> Copy for Item<D, S> where
    D: Copy,
    S: Copy
[src]

impl<D, S> Debug for Item<D, S> where
    D: Debug,
    S: Debug
[src]

Auto Trait Implementations

impl<D, S> RefUnwindSafe for Item<D, S> where
    D: RefUnwindSafe,
    S: RefUnwindSafe

impl<D, S> Send for Item<D, S> where
    D: Send,
    S: Send

impl<D, S> Sync for Item<D, S> where
    D: Sync,
    S: Sync

impl<D, S> Unpin for Item<D, S> where
    D: Unpin,
    S: Unpin

impl<D, S> UnwindSafe for Item<D, S> where
    D: UnwindSafe,
    S: UnwindSafe

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,