Struct nalgebra::geometry::Isometry [] [src]

#[repr(C)]
pub struct Isometry<N: Real, D: DimName, R> where
    DefaultAllocator: Allocator<N, D>, 
{ pub rotation: R, pub translation: Translation<N, D>, // some fields omitted }

A direct isometry, i.e., a rotation followed by a translation.

Fields

The pure rotational part of this isometry.

The pure translational part of this isometry.

Methods

impl<N: Real, D: DimName, R: Rotation<Point<N, D>>> Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Creates a new isometry from its rotational and translational parts.

[src]

Inverts self.

[src]

Inverts self.

[src]

Appends to self the given translation in-place.

[src]

Appends to self the given rotation in-place.

[src]

Appends in-place to self a rotation centered at the point p, i.e., the rotation that lets p invariant.

[src]

Appends in-place to self a rotation centered at the point with coordinates self.translation.

impl<N: Real, D: DimName, R> Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Converts this isometry into its equivalent homogeneous transformation matrix.

impl<N: Real, D: DimName, R: AlgaRotation<Point<N, D>>> Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Creates a new identity isometry.

[src]

The isometry that applies the rotation r with its axis passing through the point p. This effectively lets p invariant.

impl<N: Real> Isometry<N, U2, Rotation2<N>>
[src]

[src]

Creates a new isometry from a translation and a rotation angle.

impl<N: Real> Isometry<N, U2, UnitComplex<N>>
[src]

[src]

Creates a new isometry from a translation and a rotation angle.

impl<N: Real> Isometry<N, U3, Rotation3<N>>
[src]

[src]

Creates a new isometry from a translation and a rotation axis-angle.

[src]

Creates an isometry that corresponds to the local frame of an observer standing at the point eye and looking toward target.

It maps the view direction target - eye to the positive z axis and the origin to the eye.

Arguments

  • eye - The observer position.
  • target - The target position.
  • up - Vertical direction. The only requirement of this parameter is to not be collinear to eye - at. Non-collinearity is not checked.

[src]

Builds a right-handed look-at view matrix.

This conforms to the common notion of right handed look-at matrix from the computer graphics community.

Arguments

  • eye - The eye position.
  • target - The target position.
  • up - A vector approximately aligned with required the vertical axis. The only requirement of this parameter is to not be collinear to target - eye.

[src]

Builds a left-handed look-at view matrix.

This conforms to the common notion of left handed look-at matrix from the computer graphics community.

Arguments

  • eye - The eye position.
  • target - The target position.
  • up - A vector approximately aligned with required the vertical axis. The only requirement of this parameter is to not be collinear to target - eye.

impl<N: Real> Isometry<N, U3, UnitQuaternion<N>>
[src]

[src]

Creates a new isometry from a translation and a rotation axis-angle.

[src]

Creates an isometry that corresponds to the local frame of an observer standing at the point eye and looking toward target.

It maps the view direction target - eye to the positive z axis and the origin to the eye.

Arguments

  • eye - The observer position.
  • target - The target position.
  • up - Vertical direction. The only requirement of this parameter is to not be collinear to eye - at. Non-collinearity is not checked.

[src]

Builds a right-handed look-at view matrix.

This conforms to the common notion of right handed look-at matrix from the computer graphics community.

Arguments

  • eye - The eye position.
  • target - The target position.
  • up - A vector approximately aligned with required the vertical axis. The only requirement of this parameter is to not be collinear to target - eye.

[src]

Builds a left-handed look-at view matrix.

This conforms to the common notion of left handed look-at matrix from the computer graphics community.

Arguments

  • eye - The eye position.
  • target - The target position.
  • up - A vector approximately aligned with required the vertical axis. The only requirement of this parameter is to not be collinear to target - eye.

Trait Implementations

impl<N1, N2, D: DimName, R> SubsetOf<Isometry<N2, D, R>> for Rotation<N1, D> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R: AlgaRotation<Point<N2, D>> + SupersetOf<Rotation<N1, D>>,
    DefaultAllocator: Allocator<N1, D, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N1, N2, R> SubsetOf<Isometry<N2, U3, R>> for UnitQuaternion<N1> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R: AlgaRotation<Point3<N2>> + SupersetOf<UnitQuaternion<N1>>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N: Real> Mul<Isometry<N, U2, UnitComplex<N>>> for UnitComplex<N> where
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real> Mul<Isometry<N, U2, UnitComplex<N>>> for &'a UnitComplex<N> where
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real> Mul<&'b Isometry<N, U2, UnitComplex<N>>> for UnitComplex<N> where
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real> Mul<&'b Isometry<N, U2, UnitComplex<N>>> for &'a UnitComplex<N> where
    DefaultAllocator: Allocator<N, U2, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N1, N2, R> SubsetOf<Isometry<N2, U2, R>> for UnitComplex<N1> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R: AlgaRotation<Point2<N2>> + SupersetOf<UnitComplex<N1>>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N1, N2, D: DimName, R> SubsetOf<Isometry<N2, D, R>> for Translation<N1, D> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R: Rotation<Point<N2, D>>,
    DefaultAllocator: Allocator<N1, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N: Debug + Real, D: Debug + DimName, R: Debug> Debug for Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Formats the value using the given formatter. Read more

impl<N: Real + Hash, D: DimName + Hash, R: Hash> Hash for Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>,
    Owned<N, D>: Hash
[src]

[src]

Feeds this value into the given [Hasher]. Read more

1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl<N: Real, D: DimName + Copy, R: Rotation<Point<N, D>> + Copy> Copy for Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>,
    Owned<N, D>: Copy
[src]

impl<N: Real, D: DimName, R: Rotation<Point<N, D>> + Clone> Clone for Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

impl<N: Real, D: DimName, R> Eq for Isometry<N, D, R> where
    R: Rotation<Point<N, D>> + Eq,
    DefaultAllocator: Allocator<N, D>, 
[src]

impl<N: Real, D: DimName, R> PartialEq for Isometry<N, D, R> where
    R: Rotation<Point<N, D>> + PartialEq,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
[src]

This method tests for !=.

impl<N: Real, D: DimName, R> ApproxEq for Isometry<N, D, R> where
    R: Rotation<Point<N, D>> + ApproxEq<Epsilon = N::Epsilon>,
    DefaultAllocator: Allocator<N, D>,
    N::Epsilon: Copy
[src]

Used for specifying relative comparisons.

[src]

The default tolerance to use when testing values that are close together. Read more

[src]

The default relative tolerance for testing values that are far-apart. Read more

[src]

The default ULPs to tolerate when testing values that are far-apart. Read more

[src]

A test for equality that uses a relative comparison if the values are far apart.

[src]

A test for equality that uses units in the last place (ULP) if the values are far apart.

[src]

The inverse of ApproxEq::relative_eq.

[src]

The inverse of ApproxEq::ulps_eq.

impl<N: Real + Display, D: DimName, R> Display for Isometry<N, D, R> where
    R: Display,
    DefaultAllocator: Allocator<N, D> + Allocator<usize, D>, 
[src]

[src]

Formats the value using the given formatter. Read more

impl<N: Real, D: DimName, R: AlgaRotation<Point<N, D>>> One for Isometry<N, D, R> where
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Creates a new identity isometry.

[src]

Returns true if self is equal to the multiplicative identity. Read more

impl<N: Real + Rand, D: DimName, R> Rand for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>> + Rand,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Generates a random instance of this type using the specified source of randomness. Read more

impl<N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Div<Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real, D: DimName, R> Div<Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real, D: DimName, R> Div<&'b Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real, D: DimName, R> Div<&'b Isometry<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N: Real, D: DimName, R> MulAssign<Translation<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<'b, N: Real, D: DimName, R> MulAssign<&'b Translation<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<N: Real, D: DimName, R> MulAssign<Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<'b, N: Real, D: DimName, R> MulAssign<&'b Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<N: Real, D: DimName, R> DivAssign<Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<'b, N: Real, D: DimName, R> DivAssign<&'b Isometry<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<N: Real, D: DimName, R> MulAssign<R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<'b, N: Real, D: DimName, R> MulAssign<&'b R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<N: Real, D: DimName, R> DivAssign<R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<'b, N: Real, D: DimName, R> DivAssign<&'b R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<N: Real, D: DimName, R> Mul<R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<R> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b R> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Div<R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real, D: DimName, R> Div<R> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real, D: DimName, R> Div<&'b R> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real, D: DimName, R> Div<&'b R> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N: Real, D: DimName, R> Mul<Point<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Point<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Point<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Point<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Mul<VectorN<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<VectorN<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b VectorN<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b VectorN<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Mul<Unit<VectorN<N, D>>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Unit<VectorN<N, D>>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Unit<VectorN<N, D>>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Unit<VectorN<N, D>>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Mul<Translation<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Translation<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Translation<N, D>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Translation<N, D>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for Translation<N, D> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for &'a Translation<N, D> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for Translation<N, D> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for &'a Translation<N, D> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName> Mul<Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName> Mul<Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName> Mul<&'b Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName> Mul<&'b Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName> Div<Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real, D: DimName> Div<Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real, D: DimName> Div<&'b Isometry<N, D, Rotation<N, D>>> for Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real, D: DimName> Div<&'b Isometry<N, D, Rotation<N, D>>> for &'a Rotation<N, D> where
    DefaultAllocator: Allocator<N, D, D> + Allocator<N, D, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N: Real> Mul<Isometry<N, U3, UnitQuaternion<N>>> for UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real> Mul<Isometry<N, U3, UnitQuaternion<N>>> for &'a UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real> Mul<&'b Isometry<N, U3, UnitQuaternion<N>>> for UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real> Mul<&'b Isometry<N, U3, UnitQuaternion<N>>> for &'a UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real> Div<Isometry<N, U3, UnitQuaternion<N>>> for UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real> Div<Isometry<N, U3, UnitQuaternion<N>>> for &'a UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real> Div<&'b Isometry<N, U3, UnitQuaternion<N>>> for UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real> Div<&'b Isometry<N, U3, UnitQuaternion<N>>> for &'a UnitQuaternion<N> where
    DefaultAllocator: Allocator<N, U4, U1> + Allocator<N, U3, U1>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N: Real, D: DimName, R> Identity<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

The identity element.

[src]

Specific identity.

impl<N: Real, D: DimName, R> Inverse<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Returns the inverse of self, relative to the operator O.

[src]

In-place inversin of self.

impl<N: Real, D: DimName, R> AbstractMagma<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs an operation.

[src]

Performs specific operation.

impl<N: Real, D: DimName, R> AbstractSemigroup<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Returns true if associativity holds for the given arguments. Approximate equality is used for verifications. Read more

[src]

Returns true if associativity holds for the given arguments.

impl<N: Real, D: DimName, R> AbstractMonoid<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Checks whether operating with the identity element is a no-op for the given argument. Approximate equality is used for verifications. Read more

[src]

Checks whether operating with the identity element is a no-op for the given argument. Read more

impl<N: Real, D: DimName, R> AbstractQuasigroup<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Returns true if latin squareness holds for the given arguments. Approximate equality is used for verifications. Read more

[src]

Returns true if latin squareness holds for the given arguments.

impl<N: Real, D: DimName, R> AbstractLoop<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

impl<N: Real, D: DimName, R> AbstractGroup<Multiplicative> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

impl<N: Real, D: DimName, R> Transformation<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Applies this group's action on a point from the euclidean space.

[src]

Applies this group's action on a vector from the euclidean space. Read more

impl<N: Real, D: DimName, R> ProjectiveTransformation<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Applies this group's inverse action on a point from the euclidean space.

[src]

Applies this group's inverse action on a vector from the euclidean space. Read more

impl<N: Real, D: DimName, R> AffineTransformation<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

Type of the first rotation to be applied.

Type of the non-uniform scaling to be applied.

The type of the pure translation part of this affine transformation.

[src]

Decomposes this affine transformation into a rotation followed by a non-uniform scaling, followed by a rotation, followed by a translation. Read more

[src]

Appends a translation to this similarity.

[src]

Prepends a translation to this similarity.

[src]

Appends a rotation to this similarity.

[src]

Prepends a rotation to this similarity.

[src]

Appends a scaling factor to this similarity.

[src]

Prepends a scaling factor to this similarity.

[src]

Appends to this similarity a rotation centered at the point p, i.e., this point is left invariant. Read more

impl<N: Real, D: DimName, R> Similarity<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The type of the pure (uniform) scaling part of this similarity transformation.

[src]

The pure translational component of this similarity transformation.

[src]

The pure rotational component of this similarity transformation.

[src]

The pure scaling component of this similarity transformation.

[src]

Applies this transformation's pure translational part to a point.

[src]

Applies this transformation's pure rotational part to a point.

[src]

Applies this transformation's pure scaling part to a point.

[src]

Applies this transformation's pure rotational part to a vector.

[src]

Applies this transformation's pure scaling part to a vector.

[src]

Applies this transformation inverse's pure translational part to a point.

[src]

Applies this transformation inverse's pure rotational part to a point.

[src]

Applies this transformation inverse's pure scaling part to a point.

[src]

Applies this transformation inverse's pure rotational part to a vector.

[src]

Applies this transformation inverse's pure scaling part to a vector.

impl<N: Real, D: DimName, R> AlgaIsometry<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

impl<N: Real, D: DimName, R> DirectIsometry<Point<N, D>> for Isometry<N, D, R> where
    R: Rotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

impl<N1, N2, D: DimName, R1, R2> SubsetOf<Isometry<N2, D, R2>> for Isometry<N1, D, R1> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R1: Rotation<Point<N1, D>> + SubsetOf<R2>,
    R2: Rotation<Point<N2, D>>,
    DefaultAllocator: Allocator<N1, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N1, N2, D: DimName, R1, R2> SubsetOf<Similarity<N2, D, R2>> for Isometry<N1, D, R1> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R1: Rotation<Point<N1, D>> + SubsetOf<R2>,
    R2: Rotation<Point<N2, D>>,
    DefaultAllocator: Allocator<N1, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N1, N2, D, R, C> SubsetOf<Transform<N2, D, C>> for Isometry<N1, D, R> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    C: SuperTCategoryOf<TAffine>,
    R: Rotation<Point<N1, D>> + SubsetOf<MatrixN<N1, DimNameSum<D, U1>>> + SubsetOf<MatrixN<N2, DimNameSum<D, U1>>>,
    D: DimNameAdd<U1> + DimMin<D, Output = D>,
    DefaultAllocator: Allocator<N1, D> + Allocator<N1, D, D> + Allocator<N1, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N2, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N2, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<(usize, usize), D> + Allocator<N2, D, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N1, N2, D, R> SubsetOf<MatrixN<N2, DimNameSum<D, U1>>> for Isometry<N1, D, R> where
    N1: Real,
    N2: Real + SupersetOf<N1>,
    R: Rotation<Point<N1, D>> + SubsetOf<MatrixN<N1, DimNameSum<D, U1>>> + SubsetOf<MatrixN<N2, DimNameSum<D, U1>>>,
    D: DimNameAdd<U1> + DimMin<D, Output = D>,
    DefaultAllocator: Allocator<N1, D> + Allocator<N1, D, D> + Allocator<N1, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N2, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N2, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<(usize, usize), D> + Allocator<N2, D, D> + Allocator<N2, D>, 
[src]

[src]

The inclusion map: converts self to the equivalent element of its superset.

[src]

Checks if element is actually part of the subset Self (and can be converted to it).

[src]

Use with care! Same as self.to_superset but without any property checks. Always succeeds.

[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

impl<N: Real, D: DimName, R> MulAssign<Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<'b, N: Real, D: DimName, R> MulAssign<&'b Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the *= operation.

impl<N: Real, D: DimName, R> DivAssign<Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<'b, N: Real, D: DimName, R> DivAssign<&'b Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

[src]

Performs the /= operation.

impl<N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Div<Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real, D: DimName, R> Div<Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real, D: DimName, R> Div<&'b Isometry<N, D, R>> for Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real, D: DimName, R> Div<&'b Isometry<N, D, R>> for &'a Similarity<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N: Real, D: DimName, R> Mul<Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N: Real, D: DimName, R> Mul<Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N: Real, D: DimName, R> Mul<&'b Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N: Real, D: DimName, R> Mul<&'b Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N: Real, D: DimName, R> Div<Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, N: Real, D: DimName, R> Div<Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'b, N: Real, D: DimName, R> Div<&'b Similarity<N, D, R>> for Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<'a, 'b, N: Real, D: DimName, R> Div<&'b Similarity<N, D, R>> for &'a Isometry<N, D, R> where
    R: AlgaRotation<Point<N, D>>,
    DefaultAllocator: Allocator<N, D>, 
[src]

The resulting type after applying the / operator.

[src]

Performs the / operation.

impl<N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<Isometry<N, D, R>> for Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<Isometry<N, D, R>> for &'a Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<&'b Isometry<N, D, R>> for Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<&'b Isometry<N, D, R>> for &'a Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, U1>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<Transform<N, D, C>> for Isometry<N, D, R> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, DimNameSum<D, U1>>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<Transform<N, D, C>> for &'a Isometry<N, D, R> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, DimNameSum<D, U1>>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'b, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<&'b Transform<N, D, C>> for Isometry<N, D, R> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, DimNameSum<D, U1>>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<'a, 'b, N, D: DimNameAdd<U1>, C: TCategoryMul<TAffine>, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> Mul<&'b Transform<N, D, C>> for &'a Isometry<N, D, R> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, D, U1> + Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, DimNameSum<D, U1>>, 
[src]

The resulting type after applying the * operator.

[src]

Performs the * operation.

impl<N, D: DimNameAdd<U1>, C: TCategory, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> MulAssign<Isometry<N, D, R>> for Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1>, 
[src]

[src]

Performs the *= operation.

impl<'b, N, D: DimNameAdd<U1>, C: TCategory, R: SubsetOf<MatrixN<N, DimNameSum<D, U1>>>> MulAssign<&'b Isometry<N, D, R>> for Transform<N, D, C> where
    N: Scalar + Zero + One + ClosedAdd + ClosedMul + Real,
    DefaultAllocator: Allocator<N, DimNameSum<D, U1>, DimNameSum<D, U1>> + Allocator<N, D, U1>, 
[src]

[src]

Performs the *= operation.

Auto Trait Implementations

impl<N, D, R> !Send for Isometry<N, D, R>

impl<N, D, R> !Sync for Isometry<N, D, R>