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use na::{DefaultAllocator, RealField};
use crate::aliases::{TVec, TVec3};
use crate::traits::{Alloc, Dimension, Number};
pub fn cross<N: Number>(x: &TVec3<N>, y: &TVec3<N>) -> TVec3<N> {
x.cross(y)
}
pub fn distance<N: RealField, D: Dimension>(p0: &TVec<N, D>, p1: &TVec<N, D>) -> N
where DefaultAllocator: Alloc<N, D> {
(p1 - p0).norm()
}
pub fn dot<N: Number, D: Dimension>(x: &TVec<N, D>, y: &TVec<N, D>) -> N
where DefaultAllocator: Alloc<N, D> {
x.dot(y)
}
pub fn faceforward<N: Number, D: Dimension>(
n: &TVec<N, D>,
i: &TVec<N, D>,
nref: &TVec<N, D>,
) -> TVec<N, D>
where
DefaultAllocator: Alloc<N, D>,
{
if nref.dot(i) < N::zero() {
n.clone()
} else {
-n.clone()
}
}
pub fn length<N: RealField, D: Dimension>(x: &TVec<N, D>) -> N
where DefaultAllocator: Alloc<N, D> {
x.norm()
}
pub fn magnitude<N: RealField, D: Dimension>(x: &TVec<N, D>) -> N
where DefaultAllocator: Alloc<N, D> {
x.norm()
}
pub fn normalize<N: RealField, D: Dimension>(x: &TVec<N, D>) -> TVec<N, D>
where DefaultAllocator: Alloc<N, D> {
x.normalize()
}
pub fn reflect_vec<N: Number, D: Dimension>(i: &TVec<N, D>, n: &TVec<N, D>) -> TVec<N, D>
where DefaultAllocator: Alloc<N, D> {
let _2 = N::one() + N::one();
i - n * (n.dot(i) * _2)
}
pub fn refract_vec<N: RealField, D: Dimension>(i: &TVec<N, D>, n: &TVec<N, D>, eta: N) -> TVec<N, D>
where DefaultAllocator: Alloc<N, D> {
let ni = n.dot(i);
let k = N::one() - eta * eta * (N::one() - ni * ni);
if k < N::zero() {
TVec::<_, D>::zeros()
} else {
i * eta - n * (eta * dot(n, i) + k.sqrt())
}
}