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/// Contains configuration required to initialize a LinkConditioner
#[derive(Clone)]
pub struct LinkConditionerConfig {
/// Delay to receive incoming messages in milliseconds
pub incoming_latency: u32,
/// The maximum additional random latency to delay received incoming
/// messages in milliseconds. This may be added OR subtracted from the
/// latency determined in the `incoming_latency` property above
pub incoming_jitter: u32,
/// The % chance that an incoming packet will be dropped.
/// Represented as a value between 0 and 1
pub incoming_loss: f32,
}
impl LinkConditionerConfig {
/// Creates a new LinkConditionerConfig
pub fn new(incoming_latency: u32, incoming_jitter: u32, incoming_loss: f32) -> Self {
Self {
incoming_latency,
incoming_jitter,
incoming_loss,
}
}
pub fn perfect_condition() -> Self {
Self {
incoming_latency: 1,
incoming_jitter: 0,
incoming_loss: 0.0,
}
}
/// Creates a new LinkConditioner that simulates a connection which is in a
/// very good condition
pub fn very_good_condition() -> Self {
Self {
incoming_latency: 12,
incoming_jitter: 3,
incoming_loss: 0.001,
}
}
/// Creates a new LinkConditioner that simulates a connection which is in a
/// good condition
pub fn good_condition() -> Self {
Self {
incoming_latency: 40,
incoming_jitter: 10,
incoming_loss: 0.002,
}
}
/// Creates a new LinkConditioner that simulates a connection which is in an
/// average condition
pub fn average_condition() -> Self {
Self {
incoming_latency: 100,
incoming_jitter: 25,
incoming_loss: 0.02,
}
}
/// Creates a new LinkConditioner that simulates a connection which is in an
/// poor condition
pub fn poor_condition() -> Self {
Self {
incoming_latency: 200,
incoming_jitter: 50,
incoming_loss: 0.04,
}
}
/// Creates a new LinkConditioner that simulates a connection which is in an
/// very poor condition
pub fn very_poor_condition() -> Self {
Self {
incoming_latency: 300,
incoming_jitter: 75,
incoming_loss: 0.06,
}
}
}