pub struct Property<T: Serde> { /* private fields */ }
Expand description

A Property of an Component/Message, that contains data which must be tracked for updates

Implementations

Create a new Property

Set value to the value of another Property, queues for update if value changes

Writes contained value into outgoing byte stream

Given a cursor into incoming packet data, initializes the Property with the synced value

Reads from a stream and immediately writes to a stream Used to buffer updates for later

Given a cursor into incoming packet data, updates the Property with the synced value

Compare to another property

Set an PropertyMutator to track changes to the Property

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.