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use std::{hash::Hash, net::SocketAddr};
use naia_shared::ProtocolType;
use crate::{RoomKey, Server, UserKey};
#[allow(missing_docs)]
#[allow(unused_doc_comments)]
pub mod user_key {
new_key_type! { pub struct UserKey; }
}
#[derive(Clone)]
pub struct User {
pub address: SocketAddr,
}
impl User {
pub fn new(address: SocketAddr) -> User {
User { address }
}
}
pub struct UserRef<'s, P: ProtocolType, E: Copy + Eq + Hash> {
server: &'s Server<P, E>,
key: UserKey,
}
impl<'s, P: ProtocolType, E: Copy + Eq + Hash> UserRef<'s, P, E> {
pub fn new(server: &'s Server<P, E>, key: &UserKey) -> Self {
UserRef { server, key: *key }
}
pub fn key(&self) -> UserKey {
self.key
}
pub fn address(&self) -> SocketAddr {
return self.server.get_user_address(&self.key).unwrap();
}
}
pub struct UserMut<'s, P: ProtocolType, E: Copy + Eq + Hash> {
server: &'s mut Server<P, E>,
key: UserKey,
}
impl<'s, P: ProtocolType, E: Copy + Eq + Hash> UserMut<'s, P, E> {
pub fn new(server: &'s mut Server<P, E>, key: &UserKey) -> Self {
UserMut { server, key: *key }
}
pub fn key(&self) -> UserKey {
self.key
}
pub fn address(&self) -> SocketAddr {
return self.server.get_user_address(&self.key).unwrap();
}
pub fn disconnect(&mut self) {
self.server.user_force_disconnect(&self.key);
}
pub fn enter_room(&mut self, room_key: &RoomKey) -> &mut Self {
self.server.room_add_user(room_key, &self.key);
self
}
pub fn leave_room(&mut self, room_key: &RoomKey) -> &mut Self {
self.server.room_remove_user(room_key, &self.key);
self
}
}