Enum naga::Binding[][src]

pub enum Binding {
    BuiltIn(BuiltIn),
    Location(u32),
    Resource {
        group: u32,
        binding: u32,
    },
}

Describes how an input/output variable is to be bound.

Variants

BuiltIn(BuiltIn)

Built-in shader variable.

Location(u32)

Indexed location.

Resource

Binding within a resource group.

Fields of Resource

group: u32binding: u32

Trait Implementations

impl Clone for Binding[src]

impl Debug for Binding[src]

impl PartialEq<Binding> for Binding[src]

impl StructuralPartialEq for Binding[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.