Expand description
Frontend for GLSL (OpenGL Shading Language).
To begin, take a look at the documentation for the Parser
.
Supported versions
Vulkan
- 440 (partial)
- 450
- 460
Structs
- Error returned during shader parsing.
- Per-shader options passed to
parse
. - The
Parser
is the central structure of the GLSL frontend. - Additional information about the GLSL shader.
Enums
- Information about the cause of an error.
- One of the expected tokens returned in
InvalidToken
. - A precision hint used in GLSL declarations.
- The GLSL profile used by a shader.
- A token passed from the lexing used in the parsing.