[−][src]Type Definition na::Point3
type Point3<N> = Point<N, U3>;
A statically sized 3-dimensional column point.
type Point3<N> = Point<N, U3>;
A statically sized 3-dimensional column point.
impl<T: Scalar> AsVec<Matrix<T, U3, U1, <DefaultAllocator as Allocator<T, U3, U1>>::Buffer>> for Point3<T>
[src]impl<N: BaseNum + RealField> FloatPnt for Point3<N>
[src]fn origin() -> Self
[src]fn distance(&self, b: &Self) -> Self::Field
[src]fn distance_squared(&self, b: &Self) -> Self::Field
[src]impl<T: Scalar> JoinPnt<T, T> for Point3<T>
[src]impl<N: BaseNum> NumPnt for Point3<N>
[src]type Field = N
type Coordinates = Vector3<N>
fn coordinates(&self) -> Self::Coordinates
[src]fn from_coordiantes(coords: Self::Coordinates) -> Self
[src]impl<T: Scalar> Swizzles2<T> for Point3<T>
[src]impl<T: Scalar> Swizzles2Mut<T> for Point3<T>
[src]impl<T: Scalar> Swizzles3<T> for Point3<T>
[src]type Swizzle3 = Point3<T>
fn xyz(&self) -> Point3<T>
[src]fn xzy(&self) -> Point3<T>
[src]fn yxz(&self) -> Point3<T>
[src]fn yzx(&self) -> Point3<T>
[src]fn zxy(&self) -> Point3<T>
[src]fn zyx(&self) -> Point3<T>
[src]fn yz(&self) -> Self::Swizzle2
[src]fn xz(&self) -> Self::Swizzle2
[src]fn zy(&self) -> Self::Swizzle2
[src]fn zx(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles3Mut<T> for Point3<T>
[src]fn set_xyz(&mut self, right: &Point3<T>)
[src]fn set_xzy(&mut self, right: &Point3<T>)
[src]fn set_yxz(&mut self, right: &Point3<T>)
[src]fn set_yzx(&mut self, right: &Point3<T>)
[src]fn set_zxy(&mut self, right: &Point3<T>)
[src]fn set_zyx(&mut self, right: &Point3<T>)
[src]fn set_yz(&mut self, right: &Self::Swizzle2)
[src]fn set_xz(&mut self, right: &Self::Swizzle2)
[src]fn set_zy(&mut self, right: &Self::Swizzle2)
[src]fn set_zx(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> ToVec<Matrix<T, U3, U1, <DefaultAllocator as Allocator<T, U3, U1>>::Buffer>> for Point3<T>
[src]