n0_future/time.rs
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//! Sleep and timeout utilities that work natively (via tokio) and in the browser.
#[cfg(not(wasm_browser))]
pub use std::time::SystemTime;
#[cfg(not(wasm_browser))]
pub use tokio::time::{
error::Elapsed, interval, interval_at, sleep, sleep_until, timeout, Duration, Instant,
Interval, MissedTickBehavior, Sleep, Timeout,
};
#[cfg(wasm_browser)]
pub use wasm::{
error::Elapsed, interval, interval_at, sleep, sleep_until, timeout, Duration, Instant,
Interval, MissedTickBehavior, Sleep, SystemTime, Timeout,
};
#[cfg(wasm_browser)]
mod wasm {
use futures_util::task::AtomicWaker;
use send_wrapper::SendWrapper;
use std::{
future::{Future, IntoFuture},
pin::Pin,
sync::{
atomic::{AtomicBool, Ordering::Relaxed},
Arc,
},
task::{Context, Poll},
};
use wasm_bindgen::{closure::Closure, prelude::wasm_bindgen, JsCast, JsValue};
pub use web_time::{Duration, Instant, SystemTime};
/// Future that will wake up once its deadline is reached.
#[derive(Debug)]
pub struct Sleep {
deadline: Instant,
triggered: Option<Flag>,
timeout_id: Option<SendWrapper<JsValue>>,
}
/// Sleeps for given duration
pub fn sleep(duration: Duration) -> Sleep {
// javascript can't handle setTimeout durations as big as rust, so we
// can't rely on `now.checked_add` to overflow.
if duration > Duration::from_secs(60 * 60 * 24 * 365 * 10) {
return sleep_forever();
}
let now = Instant::now();
if let Some(deadline) = now.checked_add(duration) {
sleep_impl(duration, deadline)
} else {
sleep_forever()
}
}
/// Sleeps until given deadline
pub fn sleep_until(deadline: Instant) -> Sleep {
let now = Instant::now();
let duration = deadline.duration_since(now);
sleep_impl(duration, deadline)
}
fn sleep_impl(duration: Duration, deadline: Instant) -> Sleep {
let triggered = Flag::new();
let closure = Closure::once({
let triggered = triggered.clone();
move || triggered.signal()
});
let timeout_id = Some(SendWrapper::new(
set_timeout(
closure.into_js_value().unchecked_into(),
duration.as_millis() as i32,
)
.expect("missing setTimeout function on globalThis"),
));
Sleep {
deadline,
triggered: Some(triggered),
timeout_id,
}
}
fn sleep_forever() -> Sleep {
// fake a deadline that's far in the future (10 years)
let deadline = Instant::now() + Duration::from_secs(60 * 60 * 24 * 365 * 10);
Sleep {
triggered: None,
deadline,
timeout_id: None,
}
}
impl Future for Sleep {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
match &mut self.triggered {
Some(ref mut triggered) => Pin::new(triggered).poll_signaled(cx),
None => Poll::Pending,
}
}
}
impl Drop for Sleep {
fn drop(&mut self) {
if let Some(timeout_id) = self.timeout_id.as_ref() {
// If not, then in the worst case we're leaking a timeout
if timeout_id.valid() {
clear_timeout(timeout_id.as_ref().clone()).ok();
}
}
}
}
impl Sleep {
/// Returns the instant at which the sleep is scheduled to wake up
pub fn deadline(&self) -> Instant {
self.deadline
}
/// Returns whether the sleep has reached its deadline
/// (and the scheduler has handled the sleep's timer).
pub fn is_elapsed(&self) -> bool {
self.triggered.as_ref().map_or(false, Flag::has_triggered)
}
/// Resets this sleep's deadline to given instant.
///
/// Also works with sleeps that have already reached their deadline
/// in the past.
pub fn reset(mut self: Pin<&mut Self>, deadline: Instant) {
let duration = deadline.duration_since(Instant::now());
let triggered = Flag::new();
let closure = Closure::once({
let triggered = triggered.clone();
move || triggered.signal()
});
let timeout_id = SendWrapper::new(
set_timeout(
closure.into_js_value().unchecked_into(),
duration.as_millis() as i32,
)
.expect("missing setTimeout function on globalThis"),
);
let mut this = self.as_mut();
this.deadline = deadline;
this.triggered = Some(triggered);
let old_timeout_id = std::mem::replace(&mut this.timeout_id, Some(timeout_id));
if let Some(timeout_id) = old_timeout_id {
// If not valid, then in the worst case we're leaking a timeout task
if timeout_id.valid() {
clear_timeout(timeout_id.as_ref().clone()).ok();
}
}
}
/// Resets this sleep to never wake up again (unless reset to a different timeout).
fn reset_forever(mut self: Pin<&mut Self>) {
let mut this = self.as_mut();
this.deadline = Instant::now() + Duration::from_secs(60 * 60 * 24 * 365 * 10);
this.triggered = None;
let old_timeout_id = std::mem::replace(&mut this.timeout_id, None);
if let Some(timeout_id) = old_timeout_id {
// If not valid, then in the worst case we're leaking a timeout task
if timeout_id.valid() {
clear_timeout(timeout_id.as_ref().clone()).ok();
}
}
}
}
/// Future that either resolves to [`error::Elapsed`] if the timeout
/// is hit first. Otherwise, it resolves to `Ok` of the wrapped future.
#[derive(Debug)]
#[pin_project::pin_project]
pub struct Timeout<T> {
#[pin]
future: T,
#[pin]
sleep: Sleep,
}
/// Error structs for time utilities (wasm mirror for `tokio::time::error`).
pub mod error {
/// Error when a timeout is elapsed.
#[derive(Debug)]
pub struct Elapsed;
}
/// Timeout of a function in wasm.
pub fn timeout<F>(duration: Duration, future: F) -> Timeout<F::IntoFuture>
where
F: IntoFuture,
{
Timeout {
future: future.into_future(),
sleep: sleep(duration),
}
}
impl<T: Future> Future for Timeout<T> {
type Output = Result<T::Output, error::Elapsed>;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let this = self.project();
if let Poll::Ready(result) = this.future.poll(cx) {
return Poll::Ready(Ok(result));
}
if let Poll::Ready(()) = this.sleep.poll(cx) {
return Poll::Ready(Err(error::Elapsed));
}
Poll::Pending
}
}
impl<T> Timeout<T> {
/// Returns a reference of the wrapped future.
pub fn get_ref(&self) -> &T {
&self.future
}
/// Returns a mutable reference to the wrapped future.
pub fn get_mut(&mut self) -> &mut T {
&mut self.future
}
/// Returns the wrapped future and throws away and cancels the
/// associated timeout.
pub fn into_inner(self) -> T {
self.future
}
}
/// Defines the behavior of an [`Interval`] when it misses a tick.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum MissedTickBehavior {
/// Ticks as fast as possible until caught up.
#[default]
Burst,
/// Tick at multiples of `period` from when [`tick`] was called, rather than
/// from `start`.
Delay,
/// Skips missed ticks and tick on the next multiple of `period` from
/// `start`.
Skip,
}
impl MissedTickBehavior {
/// If a tick is missed, this method is called to determine when the next tick should happen.
fn next_timeout(&self, timeout: Instant, now: Instant, period: Duration) -> Instant {
match self {
Self::Burst => timeout + period,
Self::Delay => now + period,
Self::Skip => {
now + period
- Duration::from_nanos(
((now - timeout).as_nanos() % period.as_nanos())
.try_into()
// This operation is practically guaranteed not to
// fail, as in order for it to fail, `period` would
// have to be longer than `now - timeout`, and both
// would have to be longer than 584 years.
//
// If it did fail, there's not a good way to pass
// the error along to the user, so we just panic.
.expect(
"too much time has elapsed since the interval was supposed to tick",
),
)
}
}
}
}
/// Interval returned by [`interval`] and [`interval_at`].
#[derive(Debug)]
pub struct Interval {
delay: Pin<Box<Sleep>>,
period: Duration,
missed_tick_behavior: MissedTickBehavior,
}
/// Creates new [`Interval`] that yields with interval of `period`. The first
/// tick completes immediately. The default [`MissedTickBehavior`] is
/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
///
/// An interval will tick indefinitely. At any time, the [`Interval`] value can
/// be dropped. This cancels the interval.
///
/// This function is equivalent to
/// [`interval_at(Instant::now(), period)`](interval_at).
pub fn interval(period: Duration) -> Interval {
assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
interval_at(Instant::now(), period)
}
/// Creates new [`Interval`] that yields with interval of `period` with the
/// first tick completing at `start`. The default [`MissedTickBehavior`] is
/// [`Burst`](MissedTickBehavior::Burst), but this can be configured
/// by calling [`set_missed_tick_behavior`](Interval::set_missed_tick_behavior).
///
/// An interval will tick indefinitely. At any time, the [`Interval`] value can
/// be dropped. This cancels the interval.
#[track_caller]
pub fn interval_at(start: Instant, period: Duration) -> Interval {
assert!(period > Duration::new(0, 0), "`period` must be non-zero.");
let delay = Box::pin(sleep_until(start));
Interval {
delay,
period,
missed_tick_behavior: MissedTickBehavior::default(),
}
}
impl Interval {
/// Completes when the next instant in the interval has been reached.
pub async fn tick(&mut self) -> Instant {
futures_lite::future::poll_fn(|cx| self.poll_tick(cx)).await
}
/// Polls for the next instant in the interval to be reached.
pub fn poll_tick(&mut self, cx: &mut Context<'_>) -> Poll<Instant> {
// Wait for the delay to be done
futures_lite::ready!(Pin::new(&mut self.delay).poll(cx));
// Get the time when we were scheduled to tick
let timeout = self.delay.deadline();
let now = Instant::now();
// If a tick was not missed, and thus we are being called before the
// next tick is due, just schedule the next tick normally, one `period`
// after `timeout`
//
// However, if a tick took excessively long and we are now behind,
// schedule the next tick according to how the user specified with
// `MissedTickBehavior`
let next = if now > timeout + Duration::from_millis(5) {
Some(
self.missed_tick_behavior
.next_timeout(timeout, now, self.period),
)
} else {
timeout.checked_add(self.period)
};
if let Some(next) = next {
self.delay.as_mut().reset(next);
} else {
self.delay.as_mut().reset_forever()
}
// Return the time when we were scheduled to tick
Poll::Ready(timeout)
}
/// Resets the interval to complete one period after the current time.
pub fn reset(&mut self) {
self.delay.as_mut().reset(Instant::now() + self.period);
}
/// Resets the interval immediately.
pub fn reset_immediately(&mut self) {
self.delay.as_mut().reset(Instant::now());
}
/// Resets the interval after the specified [`std::time::Duration`].
pub fn reset_after(&mut self, after: Duration) {
self.delay.as_mut().reset(Instant::now() + after);
}
/// Resets the interval to a [`crate::time::Instant`] deadline.
pub fn reset_at(&mut self, deadline: Instant) {
self.delay.as_mut().reset(deadline);
}
/// Returns the [`MissedTickBehavior`] strategy currently being used.
pub fn missed_tick_behavior(&self) -> MissedTickBehavior {
self.missed_tick_behavior
}
/// Sets the [`MissedTickBehavior`] strategy that should be used.
pub fn set_missed_tick_behavior(&mut self, behavior: MissedTickBehavior) {
self.missed_tick_behavior = behavior;
}
/// Returns the period of the interval.
pub fn period(&self) -> Duration {
self.period
}
}
// Private impls
#[derive(Clone, Debug)]
struct Flag(Arc<Inner>);
#[derive(Debug)]
struct Inner {
waker: AtomicWaker,
set: AtomicBool,
}
impl Flag {
fn new() -> Self {
Self(Arc::new(Inner {
waker: AtomicWaker::new(),
set: AtomicBool::new(false),
}))
}
fn has_triggered(&self) -> bool {
self.0.set.load(Relaxed)
}
fn signal(&self) {
self.0.set.store(true, Relaxed);
self.0.waker.wake();
}
fn poll_signaled(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
// quick check to avoid registration if already done.
if self.0.set.load(Relaxed) {
return Poll::Ready(());
}
self.0.waker.register(cx.waker());
// Need to check condition **after** `register` to avoid a race
// condition that would result in lost notifications.
if self.0.set.load(Relaxed) {
Poll::Ready(())
} else {
Poll::Pending
}
}
}
// Wasm-bindgen stuff
#[wasm_bindgen]
extern "C" {
type GlobalScope;
#[wasm_bindgen(catch, method, js_name = "setTimeout")]
fn set_timeout_with_callback_and_timeout_and_arguments_0(
this: &GlobalScope,
handler: js_sys::Function,
timeout: i32,
) -> Result<JsValue, JsValue>;
#[wasm_bindgen(catch, method, js_name = "clearTimeout")]
fn clear_timeout_with_handle(
this: &GlobalScope,
timeout_id: JsValue,
) -> Result<(), JsValue>;
}
fn set_timeout(handler: js_sys::Function, timeout: i32) -> Result<JsValue, JsValue> {
let global_this = js_sys::global();
let global_scope = global_this.unchecked_ref::<GlobalScope>();
global_scope.set_timeout_with_callback_and_timeout_and_arguments_0(handler, timeout)
}
fn clear_timeout(timeout_id: JsValue) -> Result<(), JsValue> {
let global_this = js_sys::global();
let global_scope = global_this.unchecked_ref::<GlobalScope>();
global_scope.clear_timeout_with_handle(timeout_id)
}
}
#[cfg(test)]
mod tests {
// TODO(matheus23): Write some tests for `sleep`, `sleep_until`, `timeout` and `Sleep::reset`
}