[−][src]Struct rusoto_gamelift::MatchedPlayerSession
Represents a new player session that is created as a result of a successful FlexMatch match. A successful match automatically creates new player sessions for every player ID in the original matchmaking request.
When players connect to the match's game session, they must include both player ID and player session ID in order to claim their assigned player slot.
Fields
player_id: Option<String>
A unique identifier for a player
player_session_id: Option<String>
A unique identifier for a player session
Trait Implementations
impl Clone for MatchedPlayerSession
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pub fn clone(&self) -> MatchedPlayerSession
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for MatchedPlayerSession
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impl Default for MatchedPlayerSession
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pub fn default() -> MatchedPlayerSession
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impl<'de> Deserialize<'de> for MatchedPlayerSession
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pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<MatchedPlayerSession> for MatchedPlayerSession
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pub fn eq(&self, other: &MatchedPlayerSession) -> bool
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pub fn ne(&self, other: &MatchedPlayerSession) -> bool
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impl StructuralPartialEq for MatchedPlayerSession
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Auto Trait Implementations
impl RefUnwindSafe for MatchedPlayerSession
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impl Send for MatchedPlayerSession
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impl Sync for MatchedPlayerSession
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impl Unpin for MatchedPlayerSession
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impl UnwindSafe for MatchedPlayerSession
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,