[−][src]Struct rusoto_gamelift::IpPermission
A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. For fleets created with a custom game server, the ranges reflect the server's game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP for use by the Realtime servers.
Fields
from_port: i64
A starting value for a range of allowed port numbers.
ip_range: String
A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]
" or optionally the shortened version "0.0.0.0/[subnet mask]
".
protocol: String
The network communication protocol used by the fleet.
to_port: i64
An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort
.
Trait Implementations
impl Clone for IpPermission
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pub fn clone(&self) -> IpPermission
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for IpPermission
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impl Default for IpPermission
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pub fn default() -> IpPermission
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impl<'de> Deserialize<'de> for IpPermission
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pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<IpPermission> for IpPermission
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pub fn eq(&self, other: &IpPermission) -> bool
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pub fn ne(&self, other: &IpPermission) -> bool
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impl Serialize for IpPermission
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pub fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for IpPermission
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Auto Trait Implementations
impl RefUnwindSafe for IpPermission
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impl Send for IpPermission
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impl Sync for IpPermission
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impl Unpin for IpPermission
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impl UnwindSafe for IpPermission
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,