[−][src]Struct rusoto_gamelift::ClaimGameServerInput
Fields
game_server_data: Option<String>
A set of custom game server properties, formatted as a single string value, to be passed to the claimed game server.
game_server_group_name: String
An identifier for the game server group. When claiming a specific game server, this is the game server group whether the game server is located. When requesting that GameLift FleetIQ locate an available game server, this is the game server group to search on. You can use either the GameServerGroup name or ARN value.
game_server_id: Option<String>
A custom string that uniquely identifies the game server to claim. If this parameter is left empty, GameLift FleetIQ searches for an available game server in the specified game server group.
Trait Implementations
impl Clone for ClaimGameServerInput
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pub fn clone(&self) -> ClaimGameServerInput
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for ClaimGameServerInput
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impl Default for ClaimGameServerInput
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pub fn default() -> ClaimGameServerInput
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impl PartialEq<ClaimGameServerInput> for ClaimGameServerInput
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pub fn eq(&self, other: &ClaimGameServerInput) -> bool
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pub fn ne(&self, other: &ClaimGameServerInput) -> bool
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impl Serialize for ClaimGameServerInput
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pub fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for ClaimGameServerInput
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Auto Trait Implementations
impl RefUnwindSafe for ClaimGameServerInput
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impl Send for ClaimGameServerInput
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impl Sync for ClaimGameServerInput
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impl Unpin for ClaimGameServerInput
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impl UnwindSafe for ClaimGameServerInput
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,