[−][src]Struct rusoto_cloudformation::ResourceChange
The ResourceChange
structure describes the resource and the action that AWS CloudFormation will perform on it if you execute this change set.
Fields
action: Option<String>
The action that AWS CloudFormation takes on the resource, such as Add
(adds a new resource), Modify
(changes a resource), or Remove
(deletes a resource).
details: Option<Vec<ResourceChangeDetail>>
For the Modify
action, a list of ResourceChangeDetail
structures that describes the changes that AWS CloudFormation will make to the resource.
logical_resource_id: Option<String>
The resource's logical ID, which is defined in the stack's template.
physical_resource_id: Option<String>
The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.
replacement: Option<String>
For the Modify
action, indicates whether AWS CloudFormation will replace the resource by creating a new one and deleting the old one. This value depends on the value of the RequiresRecreation
property in the ResourceTargetDefinition
structure. For example, if the RequiresRecreation
field is Always
and the Evaluation
field is Static
, Replacement
is True
. If the RequiresRecreation
field is Always
and the Evaluation
field is Dynamic
, Replacement
is Conditionally
.
If you have multiple changes with different RequiresRecreation
values, the Replacement
value depends on the change with the most impact. A RequiresRecreation
value of Always
has the most impact, followed by Conditionally
, and then Never
.
resource_type: Option<String>
The type of AWS CloudFormation resource, such as AWS::S3::Bucket
.
scope: Option<Vec<String>>
For the Modify
action, indicates which resource attribute is triggering this update, such as a change in the resource attribute's Metadata
, Properties
, or Tags
.
Trait Implementations
impl Clone for ResourceChange
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pub fn clone(&self) -> ResourceChange
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for ResourceChange
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impl Default for ResourceChange
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pub fn default() -> ResourceChange
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impl PartialEq<ResourceChange> for ResourceChange
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pub fn eq(&self, other: &ResourceChange) -> bool
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pub fn ne(&self, other: &ResourceChange) -> bool
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impl StructuralPartialEq for ResourceChange
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Auto Trait Implementations
impl RefUnwindSafe for ResourceChange
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impl Send for ResourceChange
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impl Sync for ResourceChange
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impl Unpin for ResourceChange
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impl UnwindSafe for ResourceChange
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,