[][src]Struct myelin_engine::simulation::world::PhysicalBody

pub struct PhysicalBody {
    pub shape: Polygon,
    pub location: Point,
    pub rotation: Radians,
    pub mobility: Mobility,
    pub passable: bool,
}

The pure physical representation of an object that can be placed within a World

Fields

shape: Polygon

The vertices defining the shape of the object in relation to its position

location: Point

The current global position of the center of the body

rotation: Radians

The body's rotation

mobility: Mobility

The current mobility of the object. If present, this is defined as a two dimensional vector relative to the objects center

passable: bool

Whether this object is passable or not

Trait Implementations

impl PartialEq<PhysicalBody> for PhysicalBody[src]

impl Clone for PhysicalBody[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for PhysicalBody[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Same for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<T> Downcast for T where
    T: Any

impl<T> UserData for T where
    T: Send + Sync + Clone + Any
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