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// tile.rs
//
// Copyright (c) 2019-2024 Minnesota Department of Transportation
//
//! Tile, Layer and Feature structs.
//!
use crate::encoder::{GeomData, GeomType};
use crate::error::{Error, Result};
use crate::vector_tile::tile::{
Feature as VtFeature, GeomType as VtGeomType, Layer as VtLayer, Value,
};
use crate::vector_tile::Tile as VecTile;
use protobuf::{CodedOutputStream, EnumOrUnknown, Message};
use std::io::Write;
/// A tile represents a rectangular region of a map.
///
/// Each tile can contain any number of [layers]. When all layers have been
/// added to the tile, it can be [written out] or [converted] to a `Vec<u8>`.
///
/// # Example
/// ```
/// # use mvt::Error;
/// # fn main() -> Result<(), Error> {
/// use mvt::Tile;
///
/// let mut tile = Tile::new(4096);
/// let layer = tile.create_layer("First Layer");
/// // ...
/// // set up the layer
/// // ...
/// tile.add_layer(layer)?;
/// // ...
/// // add more layers
/// // ...
/// let data = tile.to_bytes()?;
/// # Ok(())
/// # }
/// ```
///
/// [converted]: struct.Tile.html#method.to_bytes
/// [layers]: struct.Layer.html
/// [written out]: struct.Tile.html#method.write_to
pub struct Tile {
vec_tile: VecTile,
extent: u32,
}
/// A layer is a set of related features in a tile.
///
/// # Example
/// ```
/// use mvt::Tile;
///
/// let mut tile = Tile::new(4096);
/// let layer = tile.create_layer("First Layer");
/// // ...
/// // set up the layer
/// // ...
/// ```
pub struct Layer {
layer: VtLayer,
}
/// A Feature contains map geometry with related metadata.
///
/// A new Feature can be obtained with [Layer.into_feature].
/// After optionally adding an ID and tags, retrieve the Layer with the Feature
/// added by calling [Feature.into_layer].
///
/// # Example
/// ```
/// # use mvt::Error;
/// # fn main() -> Result<(), Error> {
/// use mvt::{GeomEncoder, GeomType, Tile};
/// use pointy::Transform;
///
/// let tile = Tile::new(4096);
/// let layer = tile.create_layer("First Layer");
/// let geom_data = GeomEncoder::new(GeomType::Point)
/// .point(1.0, 2.0)?
/// .point(7.0, 6.0)?
/// .encode()?;
/// let feature = layer.into_feature(geom_data);
/// // ...
/// // add any tags or ID to the feature
/// // ...
/// let layer = feature.into_layer();
/// # Ok(())
/// # }
/// ```
///
/// [Layer.into_feature]: struct.Layer.html#method.into_feature
/// [Feature.into_layer]: struct.Feature.html#method.into_layer
pub struct Feature {
feature: VtFeature,
layer: Layer,
num_keys: usize,
num_values: usize,
}
impl Tile {
/// Create a new tile.
///
/// * `extent` Height / width of tile bounds.
pub fn new(extent: u32) -> Self {
let vec_tile = VecTile::new();
Tile { vec_tile, extent }
}
/// Get extent, or height / width of tile bounds.
pub fn extent(&self) -> u32 {
self.extent
}
/// Get the number of layers.
pub fn num_layers(&self) -> usize {
self.vec_tile.layers.len()
}
/// Create a new layer.
///
/// * `name` Layer name.
pub fn create_layer(&self, name: &str) -> Layer {
Layer::new(name, self.extent)
}
/// Add a layer.
///
/// * `layer` The layer.
///
/// Returns an error if:
/// * a layer with the same name already exists
/// * the layer extent does not match the tile extent
pub fn add_layer(&mut self, layer: Layer) -> Result<()> {
if layer.layer.extent != Some(self.extent) {
return Err(Error::WrongExtent());
}
if self
.vec_tile
.layers
.iter()
.any(|n| n.name == layer.layer.name)
{
Err(Error::DuplicateName())
} else {
self.vec_tile.layers.push(layer.layer);
Ok(())
}
}
/// Write the tile.
///
/// * `out` Writer to output the tile.
pub fn write_to(&self, mut out: &mut dyn Write) -> Result<()> {
let mut os = CodedOutputStream::new(&mut out);
let _ = self.vec_tile.write_to(&mut os);
os.flush()?;
Ok(())
}
/// Encode the tile and return the bytes.
pub fn to_bytes(&self) -> Result<Vec<u8>> {
let mut v = Vec::with_capacity(self.compute_size());
self.write_to(&mut v)?;
Ok(v)
}
/// Compute the encoded size in bytes.
pub fn compute_size(&self) -> usize {
self.vec_tile.compute_size() as usize
}
}
impl Default for Layer {
fn default() -> Self {
let layer = VtLayer::new();
Layer { layer }
}
}
impl Layer {
/// Create a new layer.
///
/// * `name` Layer name.
/// * `extent` Width / height of tile bounds.
fn new(name: &str, extent: u32) -> Self {
let mut layer = VtLayer::new();
layer.set_version(2);
layer.set_name(name.to_string());
layer.set_extent(extent);
Layer { layer }
}
/// Get the layer name.
pub fn name(&self) -> Option<&str> {
self.layer.name.as_deref()
}
/// Get number of features (count).
pub fn num_features(&self) -> usize {
self.layer.features.len()
}
/// Create a new feature, giving it ownership of the layer.
///
/// * `geom_data` Geometry data (consumed by this method).
pub fn into_feature(self, geom_data: GeomData) -> Feature {
let num_keys = self.layer.keys.len();
let num_values = self.layer.values.len();
let mut feature = VtFeature::new();
feature.type_ = Some(EnumOrUnknown::new(match geom_data.geom_type() {
GeomType::Point => VtGeomType::POINT,
GeomType::Linestring => VtGeomType::LINESTRING,
GeomType::Polygon => VtGeomType::POLYGON,
}));
feature.geometry = geom_data.into_vec();
Feature {
feature,
layer: self,
num_keys,
num_values,
}
}
/// Get position of a key in the layer keys. If the key is not found, it
/// is added as the last key.
fn key_pos(&mut self, key: &str) -> usize {
self.layer
.keys
.iter()
.position(|k| *k == key)
.unwrap_or_else(|| {
self.layer.keys.push(key.to_string());
self.layer.keys.len() - 1
})
}
/// Get position of a value in the layer values. If the value is not found,
/// it is added as the last value.
fn val_pos(&mut self, value: Value) -> usize {
self.layer
.values
.iter()
.position(|v| *v == value)
.unwrap_or_else(|| {
self.layer.values.push(value);
self.layer.values.len() - 1
})
}
}
impl Feature {
/// Complete the feature, returning ownership of the layer.
pub fn into_layer(mut self) -> Layer {
self.layer.layer.features.push(self.feature);
self.layer
}
/// Get the layer, abandoning the feature.
pub fn layer(mut self) -> Layer {
// Reset key/value lengths
self.layer.layer.keys.truncate(self.num_keys);
self.layer.layer.values.truncate(self.num_values);
self.layer
}
/// Set the feature ID.
pub fn set_id(&mut self, id: u64) {
let layer = &self.layer.layer;
if layer.features.iter().any(|f| f.id == Some(id)) {
log::warn!(
"Duplicate feature ID ({id}) in layer {:?}",
&layer.name
);
}
self.feature.set_id(id);
}
/// Get number of tags (count).
pub fn num_tags(&self) -> usize {
self.feature.tags.len()
}
/// Add a tag of string type.
pub fn add_tag_string(&mut self, key: &str, val: &str) {
let mut value = Value::new();
value.set_string_value(val.to_string());
self.add_tag(key, value);
}
/// Add a tag of double type.
pub fn add_tag_double(&mut self, key: &str, val: f64) {
let mut value = Value::new();
value.set_double_value(val);
self.add_tag(key, value);
}
/// Add a tag of float type.
pub fn add_tag_float(&mut self, key: &str, val: f32) {
let mut value = Value::new();
value.set_float_value(val);
self.add_tag(key, value);
}
/// Add a tag of int type.
pub fn add_tag_int(&mut self, key: &str, val: i64) {
let mut value = Value::new();
value.set_int_value(val);
self.add_tag(key, value);
}
/// Add a tag of uint type.
pub fn add_tag_uint(&mut self, key: &str, val: u64) {
let mut value = Value::new();
value.set_uint_value(val);
self.add_tag(key, value);
}
/// Add a tag of sint type.
pub fn add_tag_sint(&mut self, key: &str, val: i64) {
let mut value = Value::new();
value.set_sint_value(val);
self.add_tag(key, value);
}
/// Add a tag of bool type.
pub fn add_tag_bool(&mut self, key: &str, val: bool) {
let mut value = Value::new();
value.set_bool_value(val);
self.add_tag(key, value);
}
/// Add a tag.
fn add_tag(&mut self, key: &str, value: Value) {
let kidx = self.layer.key_pos(key);
self.feature.tags.push(kidx as u32);
let vidx = self.layer.val_pos(value);
self.feature.tags.push(vidx as u32);
}
}