Expand description
World configuration, validation, and error types.
WorldConfig is the builder-input for constructing a simulation world.
validate() checks structural invariants at
startup; the actual world constructor (WP-5b) calls validate_pipeline()
directly to obtain the ReadResolutionPlan.
Structs§
- Async
Config - Configuration for
RealtimeAsyncWorld. - Backoff
Config - Configuration for the adaptive command rejection backoff (§6.11).
- World
Config - Complete configuration for constructing a simulation world.
Enums§
- Config
Error - Errors detected during
WorldConfig::validate().