pub struct Receiver<T> {
pub receiver: Receiver<T>,
}
Expand description
Finished items will be sent over this Receiver asynchronously.
Fields§
§receiver: Receiver<T>
Receiver of async_channel. It implements futures::Stream, so you can use futures::StreamExt utility methods.
Implementations§
source§impl<T> Receiver<T>
impl<T> Receiver<T>
sourcepub fn recv_blocking(&self) -> Option<T>
pub fn recv_blocking(&self) -> Option<T>
Wait for the item to be ready and receive it. Return None if all items are already received.
sourcepub fn try_recv(&self) -> Option<Option<T>>
pub fn try_recv(&self) -> Option<Option<T>>
Receive an item if it’s ready. Return None if it’s not ready. Return Some(None) if all items are already received.
sourcepub async fn recv_async(&self) -> Option<T>
pub async fn recv_async(&self) -> Option<T>
Receive an item asynchronously. Return None if all items are already received.
This only uses std::thread and async_channel, so I believe this async fn is runtime agnostic.
Auto Trait Implementations§
impl<T> RefUnwindSafe for Receiver<T>
impl<T> Send for Receiver<T>where
T: Send,
impl<T> Sync for Receiver<T>where
T: Send,
impl<T> Unpin for Receiver<T>
impl<T> UnwindSafe for Receiver<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more