multipool/pool/mod.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558
//! Thread pool implementation with configurable task fetching modes.
//!
//! This module defines a thread pool that supports various task scheduling
//! and fetching strategies, such as:
//! - Global queue-based task distribution.
//! - Work-stealing for efficient load balancing.
//! - Priority-based task scheduling with optional work-stealing.
//!
//! It also provides a `ThreadPoolBuilder` to configure and create a thread pool
//! with the desired settings.
pub mod modes;
pub(crate) mod task;
mod worker;
use std::sync::{
atomic::{AtomicBool, Ordering},
Arc,
};
use super::queue::TaskQueue;
use super::stealer::work_stealing_queues;
use crate::{
metrics::MetricsCollector, priority_stealer::prioritized_work_stealing_queues,
queue::PriorityQueue,
};
use modes::{
GlobalQueueMode, NonPriorityTaskFetchMode, PriorityGlobalQueueMode, PriorityTaskFetchMode,
PriorityWorkStealingMode, TaskFetchMode, WorkStealingMode,
};
use task::{spawn_task, BoxedTask, Priority, PriorityTask, TaskHandle};
use worker::{priority_worker_loop, worker_loop, WorkerHandle};
/// Represents the type of task submission for the thread pool.
///
/// This determines how tasks are added to the pool, either as functions
/// or as structured tasks with priorities.
pub enum SubmitTaskType {
/// Task submission for non-priority tasks using dynamic dispatch.
Function(Arc<dyn Fn(BoxedTask) + Send + Sync>),
/// Task submission for priority-based tasks.
Struct(Arc<dyn Fn(PriorityTask) + Send + Sync>),
}
/// Represents the type of task fetching for the thread pool.
///
/// This determines how tasks are fetched from the pool for execution.
pub enum FetchTaskType {
/// Task fetching for non-priority tasks.
Function(Arc<dyn Fn(usize) -> Option<BoxedTask> + Send + Sync>),
/// Task fetching for priority-based tasks.
Struct(Arc<dyn Fn(usize) -> Option<PriorityTask> + Send + Sync>),
}
/// A configurable thread pool that can operate with a global queue or in work-stealing mode.
///
/// The thread pool is generic over the `TaskFetchMode`, allowing different strategies for
/// task scheduling and execution.
pub struct ThreadPool<M: TaskFetchMode> {
running: Arc<AtomicBool>,
workers: Vec<WorkerHandle>,
_fetch_task: FetchTaskType,
submit_task: SubmitTaskType,
_work_stealing: bool,
metrics_collector: Option<Arc<dyn MetricsCollector>>,
mode: M,
}
impl<M: NonPriorityTaskFetchMode> ThreadPool<M> {
/// Submits a task to the thread pool and returns a handle to retrieve its result.
///
/// # Arguments
/// - `f`: A closure representing the task to execute.
///
/// # Returns
/// A `TaskHandle<T>` for accessing the task's result.
pub fn spawn<F, T>(&self, f: F) -> TaskHandle<T>
where
F: FnOnce() -> T + Send + 'static,
T: Send + 'static,
{
let (task, handle) = spawn_task(f);
if let SubmitTaskType::Function(submit) = &self.submit_task {
(submit)(task);
self.metrics_collector
.as_ref()
.map(|m| m.on_task_submitted());
}
handle
}
}
impl<M: PriorityTaskFetchMode> ThreadPool<M> {
/// Submits a task with a priority to the thread pool and returns a handle to retrieve its result.
///
/// # Arguments
/// - `f`: A closure representing the task to execute.
/// - `priority`: The priority of the task, where lower values indicate higher priority.
///
/// # Returns
/// A `TaskHandle<T>` for accessing the task's result.
pub fn spawn_with_priority<F, T>(&self, f: F, priority: usize) -> TaskHandle<T>
where
F: FnOnce() -> T + Send + 'static,
T: Send + 'static,
{
let (task, handle) = spawn_task(f);
if let SubmitTaskType::Struct(submit) = &self.submit_task {
let task = PriorityTask::new(task, Priority(priority));
(submit)(task);
self.metrics_collector
.as_ref()
.map(|m| m.on_task_submitted());
}
handle
}
}
impl<M: TaskFetchMode> ThreadPool<M> {
/// Shuts down the thread pool, stopping all workers and cleaning up resources.
pub fn shutdown(mut self) {
self.running.store(false, Ordering::Release);
for worker in &mut self.workers {
worker.join();
}
}
/// Returns the name of the task fetching mode used by the thread pool.
pub fn mode(&self) -> &str {
self.mode.mode()
}
}
/// States for the `ThreadPoolBuilder`.
///
/// The `ThreadPoolBuilder` uses a typed-state pattern to enforce proper configuration
/// of the thread pool before building it. Each state represents a specific configuration
/// combination, ensuring that invalid combinations are caught at compile time.
/// The default state for the `ThreadPoolBuilder`.
///
/// In this state:
/// - No specific features are enabled.
/// - The thread pool uses a global queue to manage tasks.
/// - Tasks are processed in the order they are submitted (FIFO).
///
/// This state is the starting point of the builder and represents the simplest configuration.
pub struct DefaultModeState;
/// The work-stealing state for the `ThreadPoolBuilder`.
///
/// In this state:
/// - Work-stealing is enabled, which means each worker has its own local queue.
/// - If a worker's local queue is empty, it can steal tasks from other workers' queues.
/// - Priority-based task scheduling is not enabled in this state.
/// - Tasks are processed in the order they are submitted to the local or global queues.
///
/// Work-stealing is useful for load balancing, as idle workers can take tasks
/// from busy workers, improving overall throughput.
pub struct WorkStealingState;
/// The priority-based state for the `ThreadPoolBuilder`.
///
/// In this state:
/// - Priority-based task scheduling is enabled.
/// - All tasks are stored in a global priority queue, where tasks with lower
/// priority values are executed before those with higher priority values.
/// - Work-stealing is not enabled in this state.
/// - Tasks are executed strictly based on their priorities, regardless of the
/// order in which they are submitted.
///
/// This state is suitable for scenarios where task prioritization is critical, such
/// as time-sensitive computations or real-time systems.
pub struct PriorityState;
/// The priority-based work-stealing state for the `ThreadPoolBuilder`.
///
/// In this state:
/// - Both priority-based task scheduling and work-stealing are enabled.
/// - Each worker has its own local priority queue to store and process tasks.
/// - If a worker's local queue is empty, it can steal tasks from other workers'
/// queues, prioritizing tasks with lower priority values.
/// - Tasks are executed based on their priorities, with lower priority values
/// being processed first.
///
/// This state is ideal for systems that require both task prioritization and dynamic
/// load balancing, combining the benefits of both approaches.
pub struct PriorityWorkStealingState;
/// A builder for configuring and creating a thread pool.
///
/// This uses a typed-state builder pattern to enforce proper configuration.
pub struct ThreadPoolBuilder<S = GlobalQueueMode> {
num_threads: usize,
metrics_collector: Option<Arc<dyn MetricsCollector>>,
_state: std::marker::PhantomData<S>,
}
impl<S> ThreadPoolBuilder<S> {
/// Adds a metrics collector to the builder.
///
/// # Arguments
/// - `collector`: An `Arc<dyn MetricsCollector>` for monitoring the thread pool's behavior.
pub fn with_metrics_collector(mut self, collector: Arc<dyn MetricsCollector>) -> Self {
self.metrics_collector = Some(collector);
self
}
/// Sets the number of threads for the thread pool.
///
/// # Arguments
/// - `n`: The number of threads to create in the thread pool.
pub fn num_threads(mut self, n: usize) -> Self {
self.num_threads = n;
self
}
}
impl ThreadPoolBuilder<DefaultModeState> {
/// Creates a new `ThreadPoolBuilder` with default settings.
pub fn new() -> Self {
Self {
num_threads: 4,
metrics_collector: None,
_state: std::marker::PhantomData,
}
}
/// Configures the builder to enable work-stealing mode.
pub fn set_work_stealing(self) -> ThreadPoolBuilder<WorkStealingState> {
ThreadPoolBuilder {
num_threads: self.num_threads,
metrics_collector: self.metrics_collector,
_state: std::marker::PhantomData,
}
}
/// Configures the builder to enable priority-based task scheduling.
pub fn enable_priority(self) -> ThreadPoolBuilder<PriorityState> {
ThreadPoolBuilder {
num_threads: self.num_threads,
metrics_collector: self.metrics_collector,
_state: std::marker::PhantomData,
}
}
/// Builds the thread pool with the default global queue mode.
pub fn build(self) -> ThreadPool<GlobalQueueMode> {
let running = Arc::new(AtomicBool::new(true));
// Non-priority global queue mode
let queue = TaskQueue::new();
let fetch_task = {
let queue_clone = queue.clone_inner();
Arc::new(move |_id: usize| queue_clone.pop())
as Arc<dyn Fn(usize) -> Option<BoxedTask> + Send + Sync>
};
let submit_task = {
let queue_clone = queue.clone_inner();
Arc::new(move |task: BoxedTask| {
queue_clone.push(task);
}) as Arc<dyn Fn(BoxedTask) + Send + Sync>
};
let mut workers = Vec::with_capacity(self.num_threads);
let running_clone = Arc::clone(&running);
let metrics_collector = self.metrics_collector.clone();
for i in 0..self.num_threads {
let r = Arc::clone(&running_clone);
let metrics_collector_clone = self.metrics_collector.clone();
let ft = Arc::clone(&fetch_task);
let handle = std::thread::spawn(move || {
// Normal mode uses a shared fetch_task that is Sync
// and can take an ID.
while r.load(Ordering::Acquire) {
if let Some(task) = ft(i) {
metrics_collector_clone
.as_ref()
.map(|m| m.on_task_started());
task();
metrics_collector_clone
.as_ref()
.map(|m| m.on_task_completed());
} else {
std::thread::yield_now();
}
}
metrics_collector_clone
.as_ref()
.map(|m| m.on_worker_stopped());
});
workers.push(WorkerHandle::new(i, handle));
metrics_collector.as_ref().map(|m| m.on_worker_started());
}
ThreadPool::<GlobalQueueMode> {
running,
workers,
_fetch_task: FetchTaskType::Function(fetch_task),
submit_task: SubmitTaskType::Function(submit_task),
_work_stealing: false,
metrics_collector: self.metrics_collector,
mode: GlobalQueueMode,
}
}
}
impl ThreadPoolBuilder<WorkStealingState> {
/// Configures the builder to enable priority-based task scheduling.
pub fn enable_priority(self) -> ThreadPoolBuilder<PriorityWorkStealingState> {
ThreadPoolBuilder {
num_threads: self.num_threads,
metrics_collector: self.metrics_collector,
_state: std::marker::PhantomData,
}
}
/// Builds the thread pool with work-stealing mode.
pub fn build(self) -> ThreadPool<WorkStealingMode> {
let running = Arc::new(AtomicBool::new(true));
// Non-priority work-stealing mode
let metrics_collector_clone = self.metrics_collector.clone();
let (injector, stealers, mut workers_local) =
work_stealing_queues(self.num_threads, metrics_collector_clone);
// ! Checkout this pattern
let submit_task = {
let injector = Arc::clone(&injector);
Arc::new(move |task: BoxedTask| {
injector.push(task);
}) as Arc<dyn Fn(BoxedTask) + Send + Sync>
};
let stealers = Arc::new(stealers);
let mut workers = Vec::with_capacity(self.num_threads);
let running_clone = Arc::clone(&running);
for i in 0..self.num_threads {
let r = Arc::clone(&running_clone);
let metrics_collector_clone = self.metrics_collector.clone();
// Take a worker for this thread
let worker = workers_local.remove(0);
let injector = Arc::clone(&injector);
let stealers_for_thread = Arc::clone(&stealers);
// Per-thread fetch_task closure
// ? This closure doesn't need to be Send+Sync because it will be moved into
// ? the thread that uses it. It only needs to be 'static because the thread
// ? may outlive the stack frame.
let fetch_task = move || {
// First try to pop from this thread's worker
if let Some(task) = worker.pop() {
return Some(task);
}
// Try stealing a batch of tasks from the injector
match injector.steal_batch(&worker) {
crossbeam::deque::Steal::Success(_) => {
if let Some(task) = worker.pop() {
return Some(task);
}
}
crossbeam::deque::Steal::Empty | crossbeam::deque::Steal::Retry => {}
}
// Try stealing from other workers using their stealers
for st in stealers_for_thread.iter() {
match st.steal() {
crossbeam::deque::Steal::Success(t) => return Some(t),
_ => {}
}
}
None
};
let handle = std::thread::spawn(move || {
worker_loop(r, fetch_task, metrics_collector_clone);
});
workers.push(WorkerHandle::new(i, handle));
}
ThreadPool::<WorkStealingMode> {
running,
workers,
// since each thread has its own closure,
// Just provide a dummy closure or modify ThreadPool struct to make it optional.
_fetch_task: FetchTaskType::Function(Arc::new(|_| None)),
submit_task: SubmitTaskType::Function(submit_task),
_work_stealing: true,
metrics_collector: self.metrics_collector,
mode: WorkStealingMode,
}
}
}
impl ThreadPoolBuilder<PriorityState> {
/// Builds the thread pool with priority global queue mode.
pub fn build(self) -> ThreadPool<PriorityGlobalQueueMode> {
let running = Arc::new(AtomicBool::new(true));
// Priority global queue mode
let queue = PriorityQueue::new();
let fetch_task = {
let queue_clone = queue.clone();
Arc::new(move |_: usize| queue_clone.pop()) // ignoring ID here
as Arc<dyn Fn(usize) -> Option<PriorityTask> + Send + Sync>
};
let submit_task = {
let queue_clone = queue.clone();
Arc::new(move |task: PriorityTask| {
queue_clone.push(task);
}) as Arc<dyn Fn(PriorityTask) + Send + Sync>
};
let mut workers = Vec::with_capacity(self.num_threads);
let running_clone = Arc::clone(&running);
let metrics_collector = self.metrics_collector.clone();
for i in 0..self.num_threads {
let r = Arc::clone(&running_clone);
let metrics_collector_clone = self.metrics_collector.clone();
let ft = Arc::clone(&fetch_task);
let handle = std::thread::spawn(move || {
// Normal mode uses a shared fetch_task that is Sync
// and can take an ID.
// ? TODO: Try to move this to a separate function (worker_loop)
while r.load(Ordering::Acquire) {
if let Some(pt) = ft(i) {
metrics_collector_clone
.as_ref()
.map(|m| m.on_task_started());
// Passing the ID doesn't matter in this mode
(pt.task)();
metrics_collector_clone
.as_ref()
.map(|m| m.on_task_completed());
} else {
std::thread::yield_now();
}
}
metrics_collector_clone
.as_ref()
.map(|m| m.on_worker_stopped());
});
workers.push(WorkerHandle::new(i, handle));
metrics_collector.as_ref().map(|m| m.on_worker_started());
}
ThreadPool::<PriorityGlobalQueueMode> {
running,
workers,
_fetch_task: FetchTaskType::Struct(fetch_task),
submit_task: SubmitTaskType::Struct(submit_task),
_work_stealing: false,
metrics_collector: self.metrics_collector,
mode: PriorityGlobalQueueMode,
}
}
}
impl ThreadPoolBuilder<PriorityWorkStealingState> {
/// Builds the thread pool with priority work-stealing mode.
pub fn build(self) -> ThreadPool<PriorityWorkStealingMode> {
let running = Arc::new(AtomicBool::new(true));
// Non-priority work-stealing mode
let metrics_collector_clone = self.metrics_collector.clone();
let (injector, stealers, mut workers_local) =
prioritized_work_stealing_queues(self.num_threads, metrics_collector_clone);
let submit_task = {
let injector = Arc::clone(&injector);
Arc::new(move |task: PriorityTask| {
injector.push(task);
}) as Arc<dyn Fn(PriorityTask) + Send + Sync>
};
let stealers = Arc::new(stealers);
let mut workers = Vec::with_capacity(self.num_threads);
let running_clone = Arc::clone(&running);
for i in 0..self.num_threads {
let r = Arc::clone(&running_clone);
let metrics_collector_clone = self.metrics_collector.clone();
// Take a worker for this thread
let worker = workers_local.remove(0);
let injector = Arc::clone(&injector);
let stealers_for_thread = Arc::clone(&stealers);
// Per-thread fetch_task closure
// ? This closure doesn't need to be Send+Sync because it will be moved into
// ? the thread that uses it. It only needs to be 'static because the thread
// ? may outlive the stack frame.
let fetch_task = move || {
// First try to pop from this thread's worker
if let Some(task) = worker.pop() {
return Some(task);
}
// Try stealing a batch of tasks from the injector
match injector.steal_batch(&worker) {
crate::priority_stealer::Steal::Success(_) => {
if let Some(task) = worker.pop() {
return Some(task);
}
}
crate::priority_stealer::Steal::Empty
| crate::priority_stealer::Steal::Retry => {}
}
// Try stealing from other workers using their stealers
for st in stealers_for_thread.iter() {
match st.steal() {
crate::priority_stealer::Steal::Success(t) => return Some(t),
_ => {}
}
}
None
};
let handle = std::thread::spawn(move || {
priority_worker_loop(r, fetch_task, metrics_collector_clone);
});
workers.push(WorkerHandle::new(i, handle));
}
ThreadPool::<PriorityWorkStealingMode> {
running,
workers,
// since each thread has its own closure,
// Just provide a dummy closure or modify ThreadPool struct to make it optional.
_fetch_task: FetchTaskType::Struct(Arc::new(|_| None)),
submit_task: SubmitTaskType::Struct(submit_task),
_work_stealing: true,
metrics_collector: self.metrics_collector,
mode: PriorityWorkStealingMode,
}
}
}