#[repr(C, packed)]
pub struct VBEModeInfo {
Show 25 fields pub mode_attributes: VBEModeAttributes, pub window_a_attributes: VBEWindowAttributes, pub window_b_attributes: VBEWindowAttributes, pub window_granularity: u16, pub window_size: u16, pub window_a_segment: u16, pub window_b_segment: u16, pub window_function_ptr: u32, pub pitch: u16, pub resolution: (u16, u16), pub character_size: (u8, u8), pub number_of_planes: u8, pub bpp: u8, pub number_of_banks: u8, pub memory_model: VBEMemoryModel, pub bank_size: u8, pub number_of_image_pages: u8, pub red_field: VBEField, pub green_field: VBEField, pub blue_field: VBEField, pub reserved_field: VBEField, pub direct_color_attributes: VBEDirectColorAttributes, pub framebuffer_base_ptr: u32, pub offscreen_memory_offset: u32, pub offscreen_memory_size: u16, /* private fields */
}
Expand description

Extended information about a specific VBE display mode from the mode list returned by VBEControlInfo (VBE Function 00h).

Fields

mode_attributes: VBEModeAttributes

Mode attributes.

window_a_attributes: VBEWindowAttributes

Window A attributes.

window_b_attributes: VBEWindowAttributes

Window B attributes.

window_granularity: u16

Window granularity (Measured in Kilobytes.)

window_size: u16

Window size.

window_a_segment: u16

Window A start segment.

window_b_segment: u16

Window B start segment.

window_function_ptr: u32

Real mode pointer to window function.

pitch: u16

Bytes per scan line

resolution: (u16, u16)

Horizontal and vertical resolution in pixels or characters.

character_size: (u8, u8)

Character cell width and height in pixels.

number_of_planes: u8

Number of memory planes.

bpp: u8

Bits per pixel

number_of_banks: u8

Number of banks

memory_model: VBEMemoryModel

Memory model type

bank_size: u8

Bank size (Measured in Kilobytes.)

number_of_image_pages: u8

Number of images.

red_field: VBEField

Red colour field.

green_field: VBEField

Green colour field.

blue_field: VBEField

Blue colour field.

reserved_field: VBEField

Reserved colour field.

direct_color_attributes: VBEDirectColorAttributes

Direct colour mode attributes.

framebuffer_base_ptr: u32

Physical address for flat memory frame buffer

offscreen_memory_offset: u32

A pointer to the start of off screen memory.

Deprecated

In VBE3.0 and above these fields are reserved and unused.

offscreen_memory_size: u16

The amount of off screen memory in 1k units.

Deprecated

In VBE3.0 and above these fields are reserved and unused.

Trait Implementations

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