[][src]Struct mujoco_sys::no_render::_mjvGLCamera

#[repr(C)]pub struct _mjvGLCamera {
    pub pos: [f32; 3],
    pub forward: [f32; 3],
    pub up: [f32; 3],
    pub frustum_center: f32,
    pub frustum_bottom: f32,
    pub frustum_top: f32,
    pub frustum_near: f32,
    pub frustum_far: f32,
}

Fields

pos: [f32; 3]forward: [f32; 3]up: [f32; 3]frustum_center: f32frustum_bottom: f32frustum_top: f32frustum_near: f32frustum_far: f32

Trait Implementations

impl Clone for _mjvGLCamera[src]

impl Copy for _mjvGLCamera[src]

impl Debug for _mjvGLCamera[src]

impl Default for _mjvGLCamera[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.