Expand description
muda-win is a Menu Utilities library for Desktop Applications on Windows.
§Notes:
- Accelerators don’t work unless the win32 message loop calls
TranslateAcceleratorW. SeeMenu::init_for_hwndfor more details
§Example
Create the menu and add your items
let menu = Menu::new();
let menu_item2 = MenuItem::new("Menu item #2", false, None);
let submenu = Submenu::with_items(
"Submenu Outer",
true,
&[
&MenuItem::new(
"Menu item #1",
true,
Some(Accelerator::new(Some(Modifiers::ALT), Code::KeyD)),
),
&PredefinedMenuItem::separator(),
&menu_item2,
&MenuItem::new("Menu item #3", true, None),
&PredefinedMenuItem::separator(),
&Submenu::with_items(
"Submenu Inner",
true,
&[
&MenuItem::new("Submenu item #1", true, None),
&PredefinedMenuItem::separator(),
&menu_item2,
],
).unwrap(),
],
);Then add your root menu to a Window on Windows and Linux or use it as your global app menu on macOS
// --snip--
unsafe { menu.init_for_hwnd(window_hwnd) };§Context menus (Popup menus)
You can also use a Menu or a Submenu show a context menu.
use muda_win::ContextMenu;
// --snip--
let position = muda_win::dpi::PhysicalPosition { x: 100., y: 120. };
unsafe { menu.show_context_menu_for_hwnd(window_hwnd, Some(position.into())) };§Processing menu events
You can use MenuEvent::receiver to get a reference to the MenuEventReceiver
which you can use to listen to events when a menu item is activated
if let Ok(event) = MenuEvent::receiver().try_recv() {
match event.id {
id if id == save_item.id() => {
println!("Save menu item activated");
},
_ => {}
}
}§Note for winit or tao users:
You should use MenuEvent::set_event_handler and forward
the menu events to the event loop by using EventLoopProxy
so that the event loop is awakened on each menu event.
enum UserEvent {
MenuEvent(muda_win::MenuEvent)
}
let event_loop = EventLoop::<UserEvent>::with_user_event().build().unwrap();
let proxy = event_loop.create_proxy();
muda_win::MenuEvent::set_event_handler(Some(move |event| {
proxy.send_event(UserEvent::MenuEvent(event));
}));Re-exports§
pub use about_metadata::AboutMetadata;pub use crate::about_metadata::AboutMetadataBuilder;pub use dpi;
Modules§
- about_
metadata - Types and functions to create
AboutMetadatafor thePredefinedMenuItem::aboutdialog. - accelerator
- Accelerators describe keyboard shortcuts for menu items.
Structs§
- Check
Menu Item - A check menu item inside a
MenuorSubmenuand usually contains a text and a check mark or a similar toggle that corresponds to a checked and unchecked states. - Check
Menu Item Builder - A builder type for
CheckMenuItem - Icon
- An icon used for the window titlebar, taskbar, etc.
- Icon
Menu Item - An icon menu item inside a
MenuorSubmenuand usually contains an icon and a text. - Icon
Menu Item Builder - A builder type for
IconMenuItem - Menu
- A root menu that can be added to a Window on Windows and Linux and used as the app global menu on macOS.
- Menu
Event - Describes a menu event emitted when a menu item is activated
- MenuId
- An unique id that is associated with a menu or a menu item.
- Menu
Item - A menu item inside a
MenuorSubmenuand contains only text. - Menu
Item Builder - A builder type for
MenuItem - Predefined
Menu Item - A predefined (native) menu item which has a predfined behavior by the OS or by this crate.
- Submenu
- A menu that can be added to a
Menuor anotherSubmenu. - Submenu
Builder - A builder type for
Submenu
Enums§
- BadIcon
- An error produced when using
Icon::from_rgbawith invalid arguments. - Error
- Menu
Item Kind - An enumeration of all available menu types, useful to match against
the items returned from
Menu::itemsorSubmenu::items - Menu
Theme - The window menu bar theme
- Native
Icon - A native Icon to be used for the menu item
Traits§
- Context
Menu - A helper trait with methods to help creating a context menu.
- IsMenu
Item - A trait that defines a generic item in a menu, which may be one of
MenuItemKind
Type Aliases§
- Menu
Event Handler - Menu
Event Receiver - A reciever that could be used to listen to menu events.
- Result
- Convenient type alias of Result type for muda.