pub struct Serializer<W> { /* private fields */ }Expand description
Serializes data into MSD format.
Serializer can be used to write to any value that implements the Write trait. The bytes
written will be valid MSD that can be read later using Deserializer.
§Example
use serde::Serialize;
use std::collections::BTreeMap;
let mut map: BTreeMap<String, u64> = BTreeMap::new();
map.insert("foo".to_owned(), 1);
map.insert("bar".to_owned(), 2);
let mut serialized = Vec::new();
let mut serializer = msd::Serializer::new(&mut serialized);
map.serialize(&mut serializer);
assert_eq!(serialized, b"#bar:2;\n#foo:1;\n");Implementations§
Source§impl<W> Serializer<W>
impl<W> Serializer<W>
Trait Implementations§
Source§impl<W: Debug> Debug for Serializer<W>
impl<W: Debug> Debug for Serializer<W>
Source§impl<'a, W> Serializer for &'a mut Serializer<W>where
W: Write,
impl<'a, W> Serializer for &'a mut Serializer<W>where
W: Write,
Source§type Ok = ()
type Ok = ()
The output type produced by this
Serializer during successful
serialization. Most serializers that produce text or binary output
should set Ok = () and serialize into an io::Write or buffer
contained within the Serializer instance. Serializers that build
in-memory data structures may be simplified by using Ok to propagate
the data structure around.Source§type SerializeSeq = Serializer<'a, W>
type SerializeSeq = Serializer<'a, W>
Type returned from
serialize_seq for serializing the content of the
sequence.Source§type SerializeTuple = Serializer<'a, W>
type SerializeTuple = Serializer<'a, W>
Type returned from
serialize_tuple for serializing the content of
the tuple.Source§type SerializeTupleStruct = Serializer<'a, W>
type SerializeTupleStruct = Serializer<'a, W>
Type returned from
serialize_tuple_struct for serializing the
content of the tuple struct.Source§type SerializeTupleVariant = Serializer<'a, W>
type SerializeTupleVariant = Serializer<'a, W>
Type returned from
serialize_tuple_variant for serializing the
content of the tuple variant.Source§type SerializeMap = Serializer<'a, W>
type SerializeMap = Serializer<'a, W>
Type returned from
serialize_map for serializing the content of the
map.Source§type SerializeStruct = Serializer<'a, W>
type SerializeStruct = Serializer<'a, W>
Type returned from
serialize_struct for serializing the content of
the struct.Source§type SerializeStructVariant = Serializer<'a, W>
type SerializeStructVariant = Serializer<'a, W>
Type returned from
serialize_struct_variant for serializing the
content of the struct variant.Source§fn serialize_bytes(self, v: &[u8]) -> Result<Self::Ok>
fn serialize_bytes(self, v: &[u8]) -> Result<Self::Ok>
Serialize a chunk of raw byte data. Read more
Source§fn serialize_unit_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
) -> Result<Self::Ok>
fn serialize_unit_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, ) -> Result<Self::Ok>
Source§fn serialize_newtype_struct<T>(
self,
_name: &'static str,
value: &T,
) -> Result<Self::Ok>
fn serialize_newtype_struct<T>( self, _name: &'static str, value: &T, ) -> Result<Self::Ok>
Serialize a newtype struct like
struct Millimeters(u8). Read moreSource§fn serialize_newtype_variant<T>(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
value: &T,
) -> Result<Self::Ok>
fn serialize_newtype_variant<T>( self, _name: &'static str, _variant_index: u32, variant: &'static str, value: &T, ) -> Result<Self::Ok>
Source§fn serialize_seq(self, _len: Option<usize>) -> Result<Self::SerializeSeq>
fn serialize_seq(self, _len: Option<usize>) -> Result<Self::SerializeSeq>
Begin to serialize a variably sized sequence. This call must be
followed by zero or more calls to
serialize_element, then a call to
end. Read moreSource§fn serialize_tuple(self, _len: usize) -> Result<Self::SerializeTuple>
fn serialize_tuple(self, _len: usize) -> Result<Self::SerializeTuple>
Begin to serialize a statically sized sequence whose length will be
known at deserialization time without looking at the serialized data.
This call must be followed by zero or more calls to
serialize_element,
then a call to end. Read moreSource§fn serialize_tuple_struct(
self,
_name: &'static str,
_len: usize,
) -> Result<Self::SerializeTupleStruct>
fn serialize_tuple_struct( self, _name: &'static str, _len: usize, ) -> Result<Self::SerializeTupleStruct>
Begin to serialize a tuple struct like
struct Rgb(u8, u8, u8). This
call must be followed by zero or more calls to serialize_field, then a
call to end. Read moreSource§fn serialize_tuple_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
_len: usize,
) -> Result<Self::SerializeTupleVariant>
fn serialize_tuple_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, _len: usize, ) -> Result<Self::SerializeTupleVariant>
Begin to serialize a tuple variant like
E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to
serialize_field, then a call to end. Read moreSource§fn serialize_map(self, _len: Option<usize>) -> Result<Self::SerializeMap>
fn serialize_map(self, _len: Option<usize>) -> Result<Self::SerializeMap>
Begin to serialize a map. This call must be followed by zero or more
calls to
serialize_key and serialize_value, then a call to end. Read moreSource§fn serialize_struct(
self,
_name: &'static str,
_len: usize,
) -> Result<Self::SerializeStruct>
fn serialize_struct( self, _name: &'static str, _len: usize, ) -> Result<Self::SerializeStruct>
Begin to serialize a struct like
struct Rgb { r: u8, g: u8, b: u8 }.
This call must be followed by zero or more calls to serialize_field,
then a call to end. Read moreSource§fn serialize_struct_variant(
self,
_name: &'static str,
_variant_index: u32,
variant: &'static str,
_len: usize,
) -> Result<Self::SerializeStructVariant>
fn serialize_struct_variant( self, _name: &'static str, _variant_index: u32, variant: &'static str, _len: usize, ) -> Result<Self::SerializeStructVariant>
Begin to serialize a struct variant like
E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to
serialize_field, then a call to end. Read moreSource§fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a sequence. Read more
Source§fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a map. Read more
Source§fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
Serialize a string produced by an implementation of
Display. Read moreSource§fn is_human_readable(&self) -> bool
fn is_human_readable(&self) -> bool
Determine whether
Serialize implementations should serialize in
human-readable form. Read moreAuto Trait Implementations§
impl<W> Freeze for Serializer<W>where
W: Freeze,
impl<W> RefUnwindSafe for Serializer<W>where
W: RefUnwindSafe,
impl<W> Send for Serializer<W>where
W: Send,
impl<W> Sync for Serializer<W>where
W: Sync,
impl<W> Unpin for Serializer<W>where
W: Unpin,
impl<W> UnwindSafe for Serializer<W>where
W: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more