[][src]Struct ms3d::Triangle

pub struct Triangle {
    pub flags: Flags,
    pub vertex_indices: [u16; 3],
    pub vertex_normals: [[f32; 3]; 3],
    pub s: [f32; 3],
    pub t: [f32; 3],
    pub smoothing_group: u8,
    pub group_index: u8,
}

Fields

flags: Flagsvertex_indices: [u16; 3]vertex_normals: [[f32; 3]; 3]s: [f32; 3]t: [f32; 3]smoothing_group: u8group_index: u8

Trait Implementations

impl Clone for Triangle[src]

impl Debug for Triangle[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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    T: Clone
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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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