Struct ms3d::Triangle
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pub struct Triangle { pub flags: Flags, pub vertex_indices: [u16; 3], pub vertex_normals: [[f32; 3]; 3], pub s: [f32; 3], pub t: [f32; 3], pub smoothing_group: u8, pub group_index: u8, }
Fields
flags: Flags
vertex_indices: [u16; 3]
vertex_normals: [[f32; 3]; 3]
s: [f32; 3]
t: [f32; 3]
smoothing_group: u8
group_index: u8
Trait Implementations
impl Clone for Triangle
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fn clone(&self) -> Triangle
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more