Struct ms3d::KeyFrameRot
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pub struct KeyFrameRot { pub time: f32, pub rotation: [f32; 3], }
Fields
time: f32
rotation: [f32; 3]
Trait Implementations
impl Clone for KeyFrameRot
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fn clone(&self) -> KeyFrameRot
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more